Long before Diablo Immortal, the franchise nearly had… Diablo Junior

    
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THE RESTLESS SOULS OF THE DAMNED, I CHOOSE YOU!

We hear that if you look into a mirror with the lights off and say “Diablo Immortal” three times, the Prime Evil himself will appear and ask if you do, in fact, have a phone. But don’t be too hard on the team behind the game because it’s hardly the first time the franchise has been aimed in an unusual direction. Back around the turn of the millennium, the Blizzard North team was already planning on spinning the game into a portable format with the unreleased Diablo Junior spinoff, in which you played through the universe as a variant on Pokemon.

Yes, really.

Of course, at the time “portable format” really meant “on the Game Boy,” since that was the extent of mobile gaming of the era. You most likely did not have a cellular phone. The spinoff idea ultimately died the death of a small yappy dog because the team responsible for the game at Blizzard North never actually pitched the idea to Blizzard’s southern headquarters, and when North was absorbed by the core studio, the project was cancelled. Still, it’s worth considering what the first outing on a portable format could have looked like.

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Vince Lupe

“We hear that if you look into a mirror with the lights off and say “Diablo Immortal” three times, the Prime Evil himself will appear and ask if you do, in fact, have a phone.”

Are you ACTUALLY an ass? The majority of people now-a-days use their phones more than fucking computers, haha. The franchise is going to sit well; you just wait and see.

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Matt Comstock

This line from your article deserves an award: “We hear that if you look into a mirror with the lights off and say ‘Diablo Immortal’ three times, the Prime Evil himself will appear and ask if you do, in fact, have a phone. “

Andy McAdams
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Andy McAdams

seconded.

hoylegu
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hoylegu

Not gonna lie.

I would’ve played it.

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Zora

Not all was lost though, they must have retrieved the memo around the time mists of pandaria was being developed… unfortunately.

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Armsbend

“too hard on the team behind the game because it’s hardly the first time the franchise has been aimed in an unusual direction.”

As has been said many, many times Diablo Immortal was not the issue. Developers making money on their IPs is expected. The eyebrow raising event was the fact Blizzard used it as their keynote announcement during Blizzcon.

They deserve to be raked over the coals for being stupid af. Stop feeling sorry for bozo developers when they fuck you in your eye socket. That is why they continue to do it repeatedly. Hold them accountable for bad decisions. They are only here by invitation.

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Schmidt.Capela

The eyebrow raising event was the fact Blizzard used it as their keynote announcement during Blizzcon.

This, and the fact there is no other announced Diablo project, so given Blizzard’s notoriously fickle nature players aren’t guaranteed to get any other Diablo game. If a proper Diablo 4 was already officially announced things would have been very different.

Blizzard should really look at how Bethesda announced Fallout Shelter and Elder Scrolls Blades, and in particular how the company paired those games’ announcements with news (or teasers) for proper entries in the respective main series. Though Bethesda itself seems to have failed at that with 76; the fallout from that piece of crap’s launch was made worse by the fact there is no announced game worthy of the Fallout name to look for.

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Armsbend

As far as I’m aware Bethesda doesn’t have a con that sells out in a few seconds every year and people pay a few thousands bucks to attend. Choosing that venue and then getting mad at the audience for not wildly cheering shows how moronic it was.

People probably say hindsight is 20/20. It’s not though. people insta jumped on this as a bad idea – why did they not also instantly know this was a bad idea?

I don’t care really it’s more of a test study. I’ve moved on except for shorting EA and Activision’s stock. Lots of money to be made as they get their teeth kicked in.