Mad World’s gameplay trailer is long on gore and short on lore

    
7

It’s a dark and scary world out there, and you won’t be blamed for just staying in bed with the covers pulled up over your head. Or, alternatively, you can venture out into the night to be killed in all sorts of gruesome ways that Mad World is preparing for its residents.

The grimdark MMO posted a brand-new two-minute gameplay video this week in which it showed off its action-RPG chops alongside its artistically distinct landscape. Mad World hinted at some of its non-murder activities as well, such as crafting, developing a skill tree, and… well, mostly it’s murder activities. Lots of demons that need killing, you know the routine.

Mad World is in development for both PC and mobile and is overdue to appear on Steam. You know you want to give the trailer a watch. Go ahead. We won’t judge you.

Source: Twitter
newest oldest most liked
Subscribe to:
Reader
PanagiotisLial1

Is it only me that feels like its a Path of Exile in cartooney almost sidescroll style? even the skill tree window felt similar. That said they hardly shown any combat – just moving around, harvesting etc so i am not sure if it will be good since diabloish mmorpg depend a lot on how fun the combat system is, deep character progression etc

Reader
Loyal Patron
Patreon Donor
Armsbend

The Passive Tree and Skills are Path. The art style looks like it was copied from Darkest Dungeon.

I like some of what I saw, didn’t like some things. Didn’t look nearly as bad as some recent arpg tries like Hero’s Song.

Reader
PanagiotisLial1

Yes I mostly liked what I saw but still unsure since we didnt see much combat. I havent played Darkest Dungeon to be honest

Mewmew
Reader
Mewmew

The huge mess of a skill tree thing is the only thing that resembles Path of Exile. Though it’s hard to tell how close it really is there (is it basically just passives like PoE or something else?) until we get into playing it.

I mean the rest doesn’t look like PoE. I see harvesting and farming stuff going on and a whole bunch of people all playing at once in the same areas.

Reader
PanagiotisLial1

I am not even sure if the combat is like PoE, they show some small scenes of attacking like 1-2 seconds each that are stitched together to make a video

Reader
Loyal Patron
Patreon Donor
Armsbend

The skill artwork on the UI looks very much like paths. Therefore I am surmising that the skills themselves are also like Paths.

which is fine – Path borrowed heavily from Diablo. I’m sure whoever made this game played Path a lot.

Reader
PanagiotisLial1

Well I hope its like PoE with more of a crafting system, lets see