Camelot Unchained surpasses last week’s test, putting nearly 3500 bots and humans on a battlefield


Were you impressed by Camelot Unchained’s news last week that it had managed to successfully put nearly 3000 humans and human-like bots (ARCs, autonomous remote clients that consume the same number of resources as a real person) on the same battlefield? Be more impressed now, as beta one has expanded that range further.

“Believe it or not, among all the other ongoing work this week, we managed to push that number upwards of 3000! (Actually, even further to 3500 before things began to degrade.),” City State Entertainment’s Tyler Rockwell wrote in the latest dev missive.

The team notes it’s continuing work on the ability system, battlegroups, mages, valkyries, siege effects, Luchorpán animations, UI buttons, and giants.

Previous articleHeat might be the PC’s answer to Red Dead Online and the flopped Wild West Online, if the dev can actually follow through
Next articleWisdom of Nym: Impressions from the second Final Fantasy XIV fan festival

No posts to display

oldest most liked
Inline Feedback
View all comments