I’d be willing to bet that most fans of City of Heroes would point to things like flight and super jump – especially super jump – as key features of the game. But of course, to make travel powers like that worth the trouble, the game world needs to be vertical as well as vertically interesting. That’s something upcoming superhero MMO Ship of Heroes is clearly taking into account, at least based on a tease Heroic Games’ Casey McGeever posted on the game’s forums this past weekend.
“One of the things that is happening in the background of SoH development is that we are making use of the fact that Apotheosis City is not flat,” he writes. “This gives us a lot of room to make small, but very immersive changes to the arrangement of buildings, and to the three dimensionality of the city in a way that real people would create, but that automated programs for world-building can rarely achieve. This is why virtually every game in development has artists to drive customization.”
Check out the new screenshots below – McGeever is promising more preview content like this in the game’s next video release, but for now, he suggests observers take a peek at the “overhangs in both the foreground and the distance in this picture, as well as the tables with umbrellas.”