Warframe gives its Plains of Eidolon open world zone new content and better visuals

    
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Why not take a good thing and make it even better? That’s the attitude that Digital Extremes has in regards to one of Warframe’s successful open-world zones.

The studio pushed out an update this week that “remastered” the Plains of Eidolon region in order to make it look better than ever. The main takeaway here is that the graphics for the zone are benefiting from the same improvements that Fortuna received. This means dynamic lighting, better textures, atmospheric effects, god rays, shadow changes, and the like.

This revamp goes beyond mere eye candy, too; the update offers better terrain for wicked hoverboard action, adds conservation of specific animals, introduces a Grineer sparring weapon, and tosses in three new Tusk Thumper enemies to defeat. The patch is live on PC with the console version to come soon. And that isn’t even to mention air stomping, which is totally a thing coming to the game.

Source: Warframe. Thanks Sophiskiai!

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kgptzac

People probably want to stay out of bountying in the Plains as of now. I tried one, go hit with what must have been a bug where stuff wouldn’t spawn and timer expired, failing bounty.

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sophiskiai

The bug where occasionally you don’t get spawns for that one mission type has been around for ages, and is super annoying when it happens!

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Anton Mochalin

Yeah maybe 1.% of the time you get that bug and it was always like that.

xpsync
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xpsync

It’s funny, i so want to check out the plains but… /shakes fist at SWG:L; i can’t do anything beyond log in for daily and get straight into swg, baro ki’teer the only excursion exception, still riding on a pile of ducats thankfully.

It’s ok Warframe takes me aside and re schools me every so often and won’t let me go play any other games either so, seems fair :)

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Castagere Shaikura

So can a new player start in the new open world zones or do they have to slog through the old claustrophobia walling running and jumping content first?

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sophiskiai

At minimum I’d recommend playing enough of the other content to get a ‘frame to max level before setting foot in the Plains of Eidolon in it, and access to missions in the Orb Vallis on Venus is gated by a set of solo quests that can be quite challenging for newer players (as shown on MJ’s streams).

One of the things the devs mentioned in their January roadmap stream that they’re working on is a much better new player experience with a brand new intro quest, which will hopefully arrive later this year…

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Alex Willis

Also, at the end of the day, Warframe is still very much a “walled-in” shooter. The open-world stuff is exciting and fresh and really well done (IMO), but 80% of the rest of the content of the game is still encased in spaceships and space stations.

This formula is going to change substantially in the coming months and years with Railjack, but you won’t avoid walls anytime soon.

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Anton Mochalin

On the other side, many Archwing missions are just in space with no walls for millions of miles around xD

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Anton Mochalin

I guess you can do first Cetus bounty (quest for Plains) having 1st level frame and weapons in an average squad but the problem is the rest of the squad will have archwings/k-drives and get to the action much faster and when you arrive the objective will already be cleared. You can get a K-drive for free in Fortuna but you need to get to Venus for that and it would take I guess around 10 missions to open Venus junction and then you’ll need to do the initial Fortuna quest which I’m not sure you can do with lvl 1 frame and weapons (but they won’t be lvl 1 already when you get to Fortuna).

You can also try to do free roam on Plains and level there but that can be quite a hardcore experience but if you’re willing to run every time you’re outnumbered even 2 to 1 and to play stealthy I think it’s possible. I think Paris Mk1 will be the best primary weapon choice for that. And you should definitely not pick Volt as a starter frame. Overall, thinking of it, that could be quite fun!

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sophiskiai

New floofs! :D
Some of the echo-lured condrocs seem a bit buggy, but I do like that you can tranq and conserve the random spawns as well as the critters you track and echo-lure.

They’ve also overhauled the Cetus economy (full patch notes) to make it less grindy and bring it more in line with Fortuna with things like purchasing fully built Arcanes (rather than buying BPs and then having to build them) and reduced need for Cetus Wisps.

Plus Eudico now offers a Bounty for Exploiter spiderboss fight matchmaking, we have dual energy colours on Forma’ed gear, difficulty modes for Thermia Fractures, Creator Mode for streamers, toggles for landing craft festival decorations, and a whole lot more!

Meanwhile, YouTuber Mogamu sat down with Steve and Rebb for an hour of great questions from himself and the community that I recommend checking out, lots of insight into the design philosophy and processes behind the game (other studios take note!) and some teases for future content:

I particularly liked the answer they gave about monetisation (a word they said is never used inside the studio) and how all the decisions about it are made by the community team and game devs rather than a marketing or financial team and their emphasis is on long term player loyalty rather than making money from people in the short term, which is one of the reasons people told them in the early days that the numbers they were getting wouldn’t be enough for them to succeed.

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Alex Willis

Fortuna is the better zone, but my heart will always be with the Plains.