Grim Dawn previews Shattered Realm tweaks, old-school gear revamps in latest dev blog

    
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It’s been a few weeks since Grim Dawn’s latest expansion, Forgotten Gods, hit the proverbial shelves, which of course means it’s time for the developers to kick back, relax, and congratulate themselves on a job well done. Ha, just kidding. The folks at Crate Entertainment are already looking toward what’s next for their hit dark-fantasy ARPG, and they’re ready to give players a peek at what to expect.

The first update following the expansion’s release, version 1.1.2.0 — which is “going into testing soon” — will be a major balance update that will adjust the Shattered Realm while also reworking some older sets that have been in need of some TLC. The malevolent inhabitants of the Shattered Realms are having their health scaling adjusted slightly from Shards 1-60 “so that the difficulty starts a little lower and progresses more smoothly before reaching the hardest levels.” The loot curve in that Shard range is receiving an adjustment as well, making it “so that the loot rewards start considerably higher.” Boss distribution in the Shattered Realm is also getting tweaked, which should prevent some particularly difficult bosses from showing up at lower Shards and generally make progression feel a bit smoother.

On top of that, the devs have also gone back to look at some of the game’s oldest sets and identified four that haven’t aged as well as they’d have liked. These sets — Bloodrager’s Endless Frenzy, Iskandra’s Unification, The Clairvoyant’s Focus, and Ulzuin’s Infernal Avatar — are getting retooled to bring them up to par with other sets, which should hopefully make them viable choices and open up some new build possibilities for players to experiment with. You can check out all the details on the incoming changes — and get a little tease of what lies beyond in patch 1.1.3.0 — over on the game’s official site.

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