Apex Legends devs discuss season 2, content cadence, and avoiding development crunch

    
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Although the frankly obscene amount of hype that surrounded Apex Legends in the weeks following its launch earlier this year has subsided to more reasonable levels, the devs at Respawn Entertainment have still been adjusting to the game’s unexpected success. As Executive Producer Drew McCoy notes in the latest producer’s letter, the game’s rapid growth, while a pleasant surprise, has presented some challenges to the dev team in regard to update cadence, communication with the community, and so on, and it’s these issues that the studio is now planning to address.

In the letter, McCoy lays out some of the critical issues that Respawn is looking to address in the near future, including server performance, cheaters, and hit registration issues. He also gives players a peek at what they can expect from the game going forward, and although players will have to wait for EA Play in June to get solid details about what’s coming in season 2, McCoy confirms that season 2 (and each new season thereafter) will “start big with a new Battle Pass, a new Legend, [and] something new for the meta” and teases a big shake-up coming in the next season: “[Y]ou didn’t expect Kings Canyon to stay the same forever, did you?” he asks.

And while the dev team has been hard at work, Respawn CEO Vince Zampella recently took to the stage at the GamesBeat Summit, where he spoke about the studio’s decision to stick to its original plan for seasonal content updates rather than giving in to the temptation to speed up production in light of Apex Legends’ runaway success: “The thought was ‘hey we kind of have something that’s blowing up here, do we want to start trying to drop more content?’ But I think you look at the quality of life for the team. We don’t want to overwork the team, and drop the quality of the assets we’re putting out.”

It’s a particularly timely subject, too; just a few days ago, Polygon reported on the intense crunch that has plagued Fortnite developer Epic Games since the game’s popularity skyrocketed, and although Zampella never mentioned Epic or Fortnite by name, it’s hard not to see the stark contrast between the two studios’ approaches.

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J

Obligatory. EA.

PurpleCopper
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PurpleCopper

While avoiding crunch is a good thing, I can’t help but feel that that they’re using Epic’s crunch fiasco as an excuse to partially cover up their weaknesses.

I wonder if Blizzard has alot of crunch when doing updates for Overwatch…

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Barry Carpenter

usual PR bullshit. we have no content cos we good to our workers or maybe they just don’t have enough workers, enough time or money?
Which game players will choose one with content or barebone abandonware?
Apex stroke goldmine and now they freely giving it away.

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Greaterdivinity

Yeah, fuck the staff. They shouldn’t go home to their families, take vacations, or spend time enjoying hobbies outside of work. They exist to create endless content for us to consume with no regard for their well being. We, the non-paying consumers should demand more from them. Maybe they can live out of their offices so that they can spend all their waking hours creating content for us.

Good lord, the content locusts and lack of concern for the very people that make the games we love is truly disturbing. The internet is truly doing a fantastic job of killing things like basic human empathy.

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Life_Isnt_Just_Dank_Memes

it’s really cool to hear this kinda thing. maybe other companies will follow suit.

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Tobasco da Gama

Obligatory Point & Clickbait.

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Fred Douglas

It seems like battle royales have eaten up the juvenile and young adult audiences that MMOs used to, that consume content rapidly and blame the company for inexcusable inaction for a month without content.

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Greaterdivinity

The asshole in me says, “LET APEX LEGENDS BURN AND MAKE NEW TITANFALL!”

But this is good. I’d rather they not work their employees sick and take their time. I’ll still be here (assuming no unfortunate accidents) ready and waiting.

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BalsBigBrother

If I was into BR games I would be more inclined to play this over others just for that stance.