New RIFT team letter discusses release cycle changes and the game’s future

    
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Ever since Gamigo acquired Trion Worlds back in October 2018, RIFT players have been left in a sort of limbo in regard to what lies in store for the game’s future — or if it even has one, for that matter. But yesterday Community Manager Zyra stopped by the forums to shed some light on the subject. The short version is that RIFT will still be receiving new content and updates, but not in the same way that players may be used to.

“Traditionally, we have released large expansions once every 1.5 to 2 years; that is quite a lot time to wait between releases,” Zyra writes. “Going forward, we plan to release new dungeons, raids, quests, and levels more quickly, without having to wait for everything to be amassed into one large expansion.”

The post also reveals some of the team’s long-term plans for the game, which include a revamp to the daily calendar, the second season of the game’s battle pass (which will include a quest reroll feature), and refinement of the planar fragment system.

And in the more immediate future, players can look forward to planar fragment price changes, season events, and regularly scheduled Call to Action events starting with Unicornalia, which makes its return as a Call to Action event running from today, June 21st, until Sunday, June 23rd. While the Unicornalia event runs, players will be able to complete a variety of daily missions and zone events to earn Chaos Motes, which can be used to purchase “Unicornalia themed mounts and pets.”

Player reaction to Zyra’s post has been mixed, with most evidently appreciative of the communication and acknowledgment of issues but frustrated by the lack of any firm announcements of any new content, which has left them continuing to wonder whether the game in fact has a future ahead of it.

Source: Official Forums. Thanks, Anon!

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Feyd Darkholme

I log in daily and see people everywhere I go. Yeah the population is nowhere near where it was at it’s peak, but there are still people playing on the regular, at every level of play. The large guild I have been in for years is still actively raiding, although at a much slower pace since it’s been a while since new content has come out… I’m glad to hear something positive from them for certain. I hope it comes to fruition.

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Alatar

It’s silly for the Rift team to suggest that the game is in anything other than maintenance mode at this point. That’s the Gamigo way (as many have pointed out). I believe what they’re seeking now is to discover just how far above maintenance mode they have to reach to keep people playing.

If they are smart, they will understand that a low population game requires content aimed at solo players or very small (2-3 player) groups. Producing new raids is fine, I suppose, but how many hardcore progression raiders are still playing Rift?

The things that were good about Rift are still good (soul system, wardrobes, dimensions), the things that were bad are still bad (list your favorites here). I completely understand not wanting to invest huge amounts of time in progressing in a game that might shut down tomorrow, but the only game you can guarantee that about is one that plays entirely on your PC or console, no?

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Randy Savage

Anybody in the market for a bridge? I’ve got one to sell.

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Castagere Shaikura

Sorry but its a dead world. Trying to quest in zones outside cities now is just bad. You will have those rift open up everywhere and not one other player to help you close them. Some quest NPC’s get killed during these events and you have to wait for them to respawn. It gets annoying really fast.

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Orenj

To be fair (or fairly unfair?) this has always been a problem; unless you were questing max-level/latest content, chances are even with a lot of people on, they weren’t in the zone you needed them in.

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Randy Savage

I don’t know about that. There was a time when people used to do the zone meta event tour, hopping from one major event to the next. For minor rifts and even major ones, sure.. there weren’t always people around for it, but the really big events?

There was always a crowd unless they were still off finishing another big event first. Nowadays though, those events never get done anymore. I don’t know what changed. Maybe an incentive to do them was removed or maybe people just stopped playing. Either way, the RIFT community doesn’t seem as strong as it once did since the shift to Gamigo.

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Alatar

Meh. I dunno. I still find level 70s ruining the fun in starter zones. So those jerks are still playing. One feature I seriously wish they’d have rolled from Prime to Live was the forced auto-mentoring. A level 70 mentored down to 20 in Freemarch is still going to be a demigod, but they won’t one shot the zone just by farting.

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Malcolm Swoboda

-Daily Calendar: should have been a long time ago
-Battle Pass: not a feature I like, let alone take interest in
-Planar Fragments: should have been done *years* ago
-Call to Action: movements made here aren’t terrible, but that’s all they are.. ‘not terrible’, since its just adjustments to promo events (see the pattern? calendar… battle pass…)
-Same Events: yeah, it’d be more of a surprise if annual events don’t annualize
-dungeons, raids, quests, levels: all smacks of finishing up what was half done for the expansion by Trion, and I note no reference to ‘zones’

So far I see Gamigo stretching things out until 2020-21 then maintenance. They haven’t shown me a bit of anything otherwise. So I don’t play nor pay.

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Greaterdivinity

I’ll believe the new content, especially the expansion style talk, when I see it. Despite my initial optimism, it seems that gamigo isn’t doing a whole lot more to support Rift than Trion did. But I’ll give them a bit more time before I write Rift off entirely. Right now it’s just “Rif…” on my list, just waiting on that final letter so I can send the game off with my remaining good memories : /