Crowfall promises to appeal to the full Bartle spectrum

    
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Almost every MMO player has heard of Richard Bartle’s Taxonomy of Player Types. You know, it’s that chart where gamers are segmented according to their primary activities, such as killing, achieving, socializing, and exploring. It’s a tried-and-true model that, while slightly simplistic, still aids developers in creating online products that appeal to the widest possible range of gamers.

The team at ArtCraft has these categories in mind as it continues to create and refine Crowfall. No matter which category appeals to you the most, ArtCraft promises in a new post that there’s something in this upcoming PvP game for you — and at least one other player type who will aid you in your experience.

For example, explorers should have endless lands to roam: “Since Crowfall’s Dying Worlds are dynamically-created to be different when the world resets after each Throne War campaign, there will always be new maps to explore and conquer.” Of course, it’s hard to overlook the fact that killers will be catered to the most by the fact that this game is designed around heavy, non-stop PvP.

Source: Crowfall
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