Steam’s Remote Play Together will let local multiplayer games go global

    
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If you’ve ever had a game that worked only with local multiplayer and you had to either do some fast-hacking or just give up entirely on playing it with your buddy across the world, then heads-up to you, as drips of news from developers this week suggest Valve is working on making things much easier for multiplayer fans on Steam.

“Your local multiplayer games will soon be improved with automatic support for Remote Play Together on Steam. Remote Play Together is a new Steam feature that enables two or more players to enjoy local multiplayer games over the internet, together,” Valve has told developers. “Using the Remote Play Together Beta, a player can simply launch any game with support for local multiplayer, local co-op or shared / split-screen features and then via the Steam Overlay, invite a Friend to join their game for some multiplayer fun. The invitation is just like handing a second controller to a friend. When the Friend accepts an invitation to play, it’s as though they’re playing side by side at the same machine. Much like a traditional split-screen experience, the host’s computer is running the game, but with Remote Play Together friends can join using their own controllers, voice, audio, and display — regardless of whether they also own the game on Steam.”

With a feature like this, it might not be necessary in the future for games like, say, Conan Chop Chop to hold back for a multiplayer rework. Definitely something for all of us to keep an eye on.

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David Harrison

Now that’s cool.

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partiesplayin

This has already existed for many years In a couple of different software programs . Can’t remember the names of them atmbut a couple of years ago I was playing swbf2 the original before it was re released . So looks like valve is just catching up in this regard.

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partiesplayin

I remembered the 2 programs I used to use for P2p back in the day .

Gameranger and Tunngle if anyone is looking for an nostalgia trip and have some old disk’s laying around check em out.

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Mark

Now if only it could be made the other way…we need more local couch co-op games.

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kgptzac

This is some funny shit. How many PC games from the last decade have LAN support?

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Hikari Kenzaki

Many, actually. You’re welcome to look up the local co-op category on Steam.

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Armsbend

Everyone be sure to thank Epic for making Valve employees feel the need to work again.

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Nick Smith

Thank you Epic!!

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Jeremy Barnes

and now massively will cover any game with multiplayer as an MMO

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BalsBigBrother

If it’s multiplayer and it’s online, we probably cover it, but our core focus will always be MMORPGs.

Source: https://massivelyop.com/about/

They are not doing anything that they haven’t already stated they would do and has been part of their “mission statement” I guess you could call it. Agree or not is your choice but they haven’t just suddenly changed its always been part and parcel.

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Sray

Totally agree with ya Triple B. Additionally, this falls under the “Technology and Industry” category, which means this very well may impact MMORPGs at some unspecified time in the relatively near future