No Man’s Sky launches significant quality-of-life improvements and new features in tomorrow’s Synthesis update

    
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Where the Beyond update in No Man’s Sky changed the game, the upcoming Synthesis update will refine it. This new large-scale update for the multiplayer space survival title, which is due tomorrow, will bring a host of features that could mostly be filed under “quality-of-life” but will certainly provide a big impact.

For one thing, players will get to upgrade their starships. Heading to a Starship Outfitting Terminal in a space station will let players either improve their ship’s inventory or upgrade its class at the cost of nanites. Players can also salvage unwanted ships for some valuable scrap and tech. There’s also some visual improvements to the flatten terrain and restore terrain features of the Terrain Manipulator. Furthermore, any terrain edits made within a base are now protected from regeneration.

But that’s not all. There’s also a new first-person view while driving an exocraft, the ability to save custom outfits, several new technologies, new triangular building parts along with improvements and reduced costs for building in general, a more legible in-cockpit space map, added capacity for Storage Containers, a personal refiner item that lets players refine items while on the go, and the ability to have multiple Multi-Tools.

For those who are eager to dig in ahead of tomorrow’s update, the patch notes are here, and make sure to look over the latest dev blog which offers some nods to the community, both in terms of creative content and work on in-game community research.

source: official site (1, 2)

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Makhiel

Multiple multi-tools? Ship upgrades? I think I know what I’m playing over the weekend.

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NeoWolf

I’m actually a big fan of Sean Murray. Here is a Developer who promised the world and fell WAY short in a now infamous release for NMS.. but rather than just let it stand with the odd patch as most Developers would have, instead he listened to the community feedback, he and his crew went away and they fixed the issues and met expectations.

Now every major release they drop is entirely based on what the community wanted and now people love the game.

Amazing what happens when developers listen to the people who are actually paying for and playing their games.

As far as I am concerned he is the poster child for development done right even when its occasionally done wrong :)

As a consumer, I have mad respect for his work ethic and perseverance.

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Sleepy

And yet the cupboards in my base still need to be plugged in.

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losludvig

After Beyond being a bug-ridden mess for the first 3 or so weeks, a big QoL update seems like exactly what the game needs. Just bought the game for my wife and hope to get some co-op in soon.

camren_rooke
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camren_rooke

I think I am finally gonna bite on this.

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Ardra Ventax

anybody tried this in VR? Sounds interesting

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Lateris

I play it in VR. and love it, it is evolving and has improved since the VR release.

CapnLan
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CapnLan

SHIP UPGRADING! That’s it, right there. No more reloading saves for hours to get S class. I can finally grab whatever lands and looks good and then upgrade it. Hoo boy. That alone is such a massive QoL update I can’t even handle it. The rest looks fantastic but that one change is massive. Really looking forward to it now.

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Mark Jacobs

I might have done the same thing to get my fleet. :) Upgrading is a nice add to the game. Hopefully I’ll get back to playing it over our Christmas break.

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Schmidt.Capela

This. Now I wish they would do the same to the multi-tools; being able to own multiple is a good improvement, but what I really wanted was being able to keep whichever look I liked while upgrading the tool to perform like the best ones.