Anthem’s weekly updates stay thin as the launch anniversary approaches


If you were hoping from something big from Anthem this week, with the anniversary of its launch rushing up on us soon, well, I’m sorry to be the one who’s going to disappoint you here. BioWare’s weekly update is once again extremely brief, spending most of its actual words promoting community content on social media – which to be fair is most of the big content on Reddit right now as the thicc colossus memes continue multiplying.

The post does, however, survey week nine of Icetide; in addition to new cash shop cycling, BioWare is touting the return of The Sunken Cell stronghold with the Thin Ice daily and Cracked Ice weekly.

Anthem spent most of 2019 getting kicked around, making promises, and then losing the top developers who made them; most recently, it lost its head of live service to the WOTC team helmed by other ex-BioWare vets. Since Catalclysm, it’s done little but seasonal events, and then in November of last year, we caught wind of a supposed reboot being worked on in secret.

Here’s the sweet gif from Twitter user @Faidren highlighted in the post.


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I enjoyed Anthem and probably would have bought it and kept playing it if not for the performance issues. It wasn’t perfect but I found it rather fun. The lack of content hurt it as did the massive drop in players but not as much as things like how you interact with it’s hub, start missions, and change gear, all of which were much more of a chore than it needed to be. Layer the flip-flooping performance and you have a recipie for disaster. I hope that they can fix it with a reboot because it’s the only new IP I’ve looked forward to in years.

Tee Parsley

I went in to Anthem five months after release, with no hyped expectations, and found it to be pretty fun, playable, and mostly stable. The lore and setup of the world was nicely done, and so expandable.

Of course, they haven’t been able to expand much, which is a problem with their GAS style monetization. Still enjoy playing Anthem though.

Kickstarter Donor

Sheesh as if the content black hole wasn’t bad enough now they go dark? The one thing this game absolutely cannot afford is silence around what is happening with it, most folks have already jumped ship, angering the few that remain is well.. counterproductive to say the least.


Hmm. Well, I for one don’t care about some cosmetic fiesta celebrating one of the worst “year one” experiences in gaming.

In fact, a big party would be disingenuous at best.

A muted acknowledgement with a highlight on ongoing improvements will be just fine and appropriate.

Loyal Patron
Patreon Donor

What was better – the slate of bad releases last year or the slate of no releases this year?