Bless Unleashed details its Valor Perks character-buffing cash shop item

    
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Pay-to-win? Pay-for-power? Pay to “unleash your character’s full potential as they traverse the dangerously beautiful lands of Lumios” as Bless Unleashed describes it? Whatever you want to call them, they’re Valor Perks, one of the cash shop items introduced in an announcement.

Valor Perks grant characters a variety of boons like 10% bonus XP and Gold, 25% Telepost discounts, 25% faster healing at Soul Pyres, 25% faster gathering, and 50 Lumena (Bless Unleashed’s virtual currency) per day, though this benefit is only per account and only available if players login every day. Valor Perks come in 7-day, 30-day, and 90-day varieties, each at a cost of $4.99, $11.99, and $27.99 respectively. Players should bear in mind that using multiple Valor Perks don’t stack, they simply extend the duration of the granted buffs.

If you’re keen on “unleashing” that whole potential with money, you can find these items in the Microsoft Store on your Xbox One under Bless Unleashed’s Add-Ons section. Also, everyone who participated in the open beta or stress test will be getting 7 days of Valor Perks for free. Bless Unleashed is due to launch on March 12th.

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Ooghie
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Ooghie

You honestly don’t get a lot as a VIP in Bless Unleashed if anything at all, except from the XP boost. Look at TERA Online and what you get from TERA Club.

25% Telepost discount, what the hell? The standard currency isn’t that hard to grind and it doesn’t cost that much to use the telepost, well unless they increased the price for the sake of making VIP look really good..

Faster healing at soul pyres? You’re never near a soul pyre long enough to bother and the default heal rate is more than fast enough. Unless they lowered the regen rate at soul pyres just for the sake of, again, making VIP look really good..

Gathering isn’t that slow to begin with, unless they drastically lowered the gathering speed just so they could add more unnecessary crap to their VIP to make it look like it’s got actual value.

50 cash shop currency once per day isn’t a lot considering their prices in online games tend to be through the roof. I remember the cash shop prices on Bless Online when it was on Steam before it shut down and it was super expensive, where certain items had price tags up in the thousands.

It’s a greedy form of monetization where they incite players to keep buying VIP every month, but only give them enough cash shop currency to warrant buying more cash shop currency outside of the VIP, and knowing BN and Neowiz it’ll get worse when the game actually releases.

For VIP, which IS basically another form of subscription, these ‘perks’ are as bad as they come.

I have zero faith in these guys. Just because Neowiz appointed a new studio (Round 8 studio) under the same parent company to develop the game with a new co-publisher doesn’t mean they won’t do the same mistakes as they did with Bless Online for the PC, in THREE different regions..

Ooghie
Reader
Ooghie

Want to edit that heal rate thing since there’s no passive healing. Still, people craft their own health potions, making the soul pyre obsolete to begin with once you hit end-game.

Carlo Lacsina
Staff
Carlo Lacsina

11.99 for 30 days seems like a good deal to me, hopefully Bandai-Namco can help make Bless good. It kinda sounds like the investment monetization model for mobile games.

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Matthew Yetter

This is really no different than what Neverwinter, DDO and other games do with their VIP statuses that you have to buy. If it’s a free game, it’s pretty standard to have some sort of monetization along these lines.

Bereman
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Bereman

The monetization seems fairly standard (though I’ve seen better sets of perks for similar prices…to be fair I’ve also seen worse, where if you didn’t get the premium sub option the game was seriously hampered)…but typically the game they are attached to doesn’t have the same troubled history that Bless does, via what has happened with Bless Online

This is technically* the what…the 3rd launch? 4th? 5th? After some quicking googling, it failed (shut down) as Bless Online in Korea in 2018, it failed (shut down) as Bless Online here in 2019, it failed in Russia and in Japan.

*I say technically since, according to the information page from Bandai Namco, this one is being developed by Round 8 Studio, where as Bless Online was made by Neowiz Bless Studio. This could prove to be the key difference and Bless Unleashed turns out to be a solid product…but it’s got a lot of baggage already by association.

Also, many bonus perk sub options don’t also include increasing how much gold you make, nor directly impact an in-game healing element (you won’t have passive healing in Bless Unleashed, it will require either potions or visiting the Soul Pyres mentioned above to heal…and it being a PvP game, I’d be concerned that the faster healing would provide an edge).

Typically it’s inventory increases and XP gain increases, occasionally faster cooldowns on things like “home teleports,” or extra currency to spend in the shop.

The Valor Perks listed above are for sure toeing the line between paying for power/advantage versus paying for convenience.

Ooghie
Reader
Ooghie

Round 8 Studio is still Neowiz (Hence Neowiz Round 8 Studio) and from what i’ve gathered, it is being developed with the same team (or at least members of the same team) that developed Bless Online.

Round 8 Studio prior to working on Bless Unleashed had only ever developed Mobile games.

Reader
tiltowait

Seems fair. I don’t understand wanting every game for free.

Reader
Bruno Brito

Only good games have the right to charge anything.

Mordyjuice
Reader
Mordyjuice

These morons never learn do they.

K38FishTacos
Reader
K38FishTacos

“There’s a sucker born every minute” is a phrase closely associated with P. T. Barnum, an American showman of the mid-19th century, although there is no evidence that he actually said it. Early examples of its use are found among gamblers and confidence men. https://en.wikipedia.org/wiki/There%27s_a_sucker_born_every_minute

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Dick Dodgin'

To be fair the pricing seems pretty fair when compared with other MMO darlings like FFXIV.

The developers have to make a continuous stream of money somehow, on going server upkeep and maintenance is not cheap, and involve a lot of out of hours work which isn’t glamorous and should be compensated fairly.

And that’s on top of ongoing patching and content creation.

Anyway back to comparing it to XIV – if you don’t pay for an XIV subscription you can’t even log into your character. Seems like a bit of a rip off if you ask me, since that’s ontop of a buy in and having to pay full boxed price for an expansion.

I’m not gonna play Bless Unleashed by the way since I don’t have an Xbox.

Bereman
Reader
Bereman

To be fair the pricing seems pretty fair when compared with other MMO darlings like FFXIV.

FFXIV puts out major content drops with remarkably regular consistency (every 3.5 months on average), and has done for nearly 7 years now.

How many times has Bless launched or relaunched? What is its reputation on delivering content? Important questions to ask if you’re going down the road of which has the more fair pricing for the value.