Last Oasis is back online after its week-long shutdown and weekend stress testing


All systems are go for woodpunk survival MMO Last Oasis, which readers will recall had an early access launch that was plagued by connection issues that eventually forced the game to go into a week-long shutdown.

This past Saturday, the game kicked off a stress test to see if things were back up and running and kept the servers on overnight to ensure the matters have been cleared. At the time of this writing, it looks like Last Oasis is staying online with no wipes, and there’s even a content patch scheduled for some time next week that lets players change their character’s name and appearance.

So just what happened? According to one of the Saturday update posts, it sounded like a cascade failure of several things going wrong at once, with servers shutting down due to failsafes.

“Our systems were essentially stuck in a loop with multiple issues affecting each other. As all the servers were shutting down and restarting, over 20k people were trying to rejoin at the same time, leading to our queue system failing, which then kept overloading the master server, letting only a few people to join a time until the master server would shut off again and take all servers down with it. And the cycle would continue.”

sources: Twitter, Steam (1, 2)

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Watched some Twitch streams and bought Last Oasis this weekend. Servers performed well for the day I played. fun so far.


It is very much a work in progress but a cool idea for setting. I like the melee combat and the lack of emphasis on ranged combat so far. Griefing would be worse with ranged combat that isn’t primarily walker based.

It is very hard to run from pvp, so not everyone will dig the game, especially as a solo player, but the tension of harvesting and having to look over your shoulder all the time is fun. I park my walker behind trees and always have my head swivel. If I see sails, I run. In 23 hours I have only killed one other player and been griefed once. It is a bummer but I bounced back pretty quick. Store your shards on your walker or burn them into skills. I lost 52 when I got PK’d and that sucked, everything else can be re-acquired easily.

Currently, it feels like I am always harvesting resources and hiding from people on my trusty firefly but it still manages to be fun.

Oleg Chebeneev

Watched stream yesterday. This game looks pretty fun