The open PvP sandbox title Profane has shared yet another development update on its official subreddit. This time, it’s all about the game’s procedural mapmaking technology, which the devs at Insane Studios say will provide myriad benefits like dynamic growth, giving a place for players to explore at all times, and assist in mitigating overcrowding of one map.
The procedural map generator builds an area based on a number of set parameters like intensity of vegetation, climate conditions, rock formations, resources, and game elements like creatures, enemies, NPCs, and dungeons. The tool’s development is described as complex, but the work will ultimately make building the world of Profane more streamlined. “We will be able to create new explorable places with unique characteristics and wealth of content in a faster and more efficient way,” promises the post.
For those who perhaps have forgotten about this one, Profane is an FFA PvP sandbox MMO with full corpse loot. The devs describe envision a title that is “focused on freedom, adventure and territorial domination where players will be able to build, destroy, and conquer villages, cities, and empires.” Plans for an alpha are currently set for sometime in late 2020 or early 2021.