The Division 2 and Ubisoft Massive studio tapped to create a Star Wars open world game

EA's exclusivity deal is done, but the company will still be making more new Star Wars games

    
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When Lucasfilm Games announced its resurgence, we wondered aloud whether Electronic Arts’ exclusivity contract to create Star Wars games was set to die on the vine. It would appear we’ve gotten confirmation of as much with the unveiling of a new open world Star Wars game that’s being developed by Ubisoft’s Massive Entertainment studio.

Information on this new game is a bit sparse, but it has been confirmed that this new title will be using the Snowdrop engine and will have Julian Gerighty, the director of games like The Division 2 and The Crew, on board as the game’s creative director. Otherwise, the only other news is that the studio is on something of a hiring spree for the project.

As for EA’s exclusivity deal, Lucasfilm Games has not outright mentioned whether the deal was cut short, but a statement from Sean Shoptaw, senior vice president of Global Games and Interactive Experiences at Disney, stated that the clock has effectively run out one way or the other. “EA has been and will continue to be a very strategic and important partner for us now and going forward, but we did feel like there’s room for others,” said Shoptaw.

Lucasfilm Games’ VP Douglas Reilly provided further context on the relationship between Lucasfilm Games and EA, saying, “We’re really proud of the games we have created with EA. We will continue working with them and our relationship has never been stronger. While we may not have a lot of details to share at the moment, we’ve got a number of projects underway with the talented teams at EA.”

sources: Wired, VG247. Cheers, Apparition, Panagiotis, and Stephen.
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Gfees

If it’s of Assassin’s Creed: Odyssey caliber with a Star Wars skin, sign me up. If it’s AC: Valhalla caliber, I’ll grab it in the bargain bin sales. If it’s like the Division games, I wouldn’t even pay attention.

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Godnaz

I hope we don’t get a Star Wars version of The Division. The open worlds Ubisoft puts together are absolutely visually stunning but depending on the game, either feel repetitive and grindy or empty and devoid of interest and immersion.

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Peregrine Falcon

Would you prefer another Star Wars WoW-clone with 18 hot bars and 2,437 separate powers to keep track of?

And, if not, then what kind of open-world Star Wars game would you prefer?

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Schlag Sweetleaf

Not as clumsy or random as a M870 Express…

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MilitiaMasterV
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MilitiaMasterV

Never played Division games. Don’t much care for EA, but I probably have accidentally given them plenty of money buying games they had their hands in over the years. Will be interesting to see what this turns into.

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starbuck1771

You’ve never played a tom clancy game or assassins creed ? The shame.

MilitiaMasterV
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MilitiaMasterV

I can’t remember if I’ve played any Tom Clancy. I played Splinter Cell many years ago (PS1 or 2), and can’t remember if that was a Tom Clancy or not.

Nope, I haven’t bought any of the consoles since PS2. (Saved a lot of money by not doing so!)

So nope, I haven’t played most of the games like that, that got released for them (Mainly because I can’t handle shooters with my motion sickness.).

No Assassin’s Creed either. (Wouldn’t have minded playing some of that series though…)

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starbuck1771

Yes splinter cell is a tom clancy game. It goes with the rainbow six / rogue spear series of games.

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Fisty

Woo! More Star Wars! We know nothing, so for now, I’m going to pretend to be happy about it.

agemyth 😩
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agemyth 😩

I’m glad that Disney is letting people that aren’t EA touch Star Wars games again, but Ubisoft is so creatively bankrupt I have no real hopes for this idea. Is it just going to be a cookie cutter open world game that has nothing to say and no new interesting game design ideas to bring to the table? All of their single player games have been the same formula since like… Assassin’s Creed 2 and Far Cry 3?

Also I am not convinced the leaders of the company are the kind of people I want to give any more money to. Maybe now that they fired some of the people in charge of things who happened to be also terrible human beings they make something new again.

EmberStar
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EmberStar

They seem to have kept plenty of the ones who had to have enabled/looked the other way. I know my stance on Ubisoft, so as much as I’d like a non-EA Star Wars game, I’m not touching whatever this turns out to be.

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Peregrine Falcon

Shortly after The Division first came out my friends and I were playing it during a free weekend. I said, “Man, I sure wish that my Imperial Agent game-play was like this.”

That same day we all canceled our SWTOR subscriptions and purchased The Division.

So yeah, I’d love to play an open world Star Wars game that’s like The Division, or preferably like Wildlands. It’s basically The Division only with functional vehicles.

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Anstalt

I’m so very happy about this! After such a long time boycotting EA, I haven’t played a modern Star Wars game in years. That wait will soon be over!

As to this game specifically, I’m happy it’s open world, and I’m happy with the choice in developer and publisher. Obviously, don’t know anything else about it yet.

My main hopes for the game are:

1) It’s a single player game
2) It’s not a looter
3) The focus is on gameplay, and not on story.
4) The gameplay has some depth, and isn’t a mindless shooter, or a mindless hack’n’slash

I think massive entertainment has the capability to deliver on such hopes, but we’ll have to wait and see. I very much enjoyed The Division 2, i don’t normally like shooters but TD2 felt good. The loot side of it sucked, and there wasn’t enough content or systems in place to make it worth playing long term, but I got a solid 80-100 hours out of the game just leveling up and completing all the content. That’s way better than most games out there!

EmberStar
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EmberStar

I’d honestly hope it *wasn’t* set after the rise of the Empire. Mostly because it’s *boring.* Jedi are basically nonexistent, any other Force users are in hiding, and everyone is just sitting around holding their breath waiting for Luke the Predestined to save everyone.

Setting it before the Clone Wars (or any of the thousands of years of Republic history between The Old Republic and the rise of the Empire) would let them do pretty much anything they like with the story, without have to dance around “The LORE.” Playable combat/assassin droids? Sure. Jedi aren’t an all-powerful “peacekeeping” force with the authority to do basically anything they want? Why not. Pirates and Hutt Mobsters openly control parts of the government? Okay, that could maybe be interesting.

Setting it around Battle of Yavin means that they’re completely tied down in terms of story. If there’s a mission to assassinate the Emperor, it has to fail. If there’s a chance to lure Vader into a trap, he’s going to escape. If you run into Bobba Fett, he’s going to have to be untouchable because he’s already got an appointment with a hangry Sarlacc.

The only characters they can do anything with are the now-canon Separatist leaders and rogue Jedi from the Clone Wars that weren’t explicitly killed off already in that series or one of the spinoffs. (Again, Ashoka is off limits, because her story already *ended.* Ditto for most of the important Separatist leaders, and even just a lot of the visually interesting ones like the cyborg tarantula guy.)

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NeoWolf

I like the idea of an Open-World Star Wars game very much..but if it is division-like that would be fundamentally problematic.

The Division was a fantastic game, BUT it did not play to its strengths, which was the world and story it had created.. instead, it focused on “modes” within the games and drove away those who had played for the world and story and reduced it to a very basic shooter that was only good for 10-20 minute bursts and even then only to an audience who was not the audience it had initially attracted.. it lost its way.
The Second Division did a little better, though did make a number of improvements in some areas, which was a definite positive.

The Division also wanted to focus heavily on its PvP, which was fundamentally nonsensical (civilisations special agents and go above and beyond to defeat those looking to destroy society..yet in thier free time kill each other for sh**s and giggles to get loot????? huh?? nonsense).

A Star Wars games would have to be about something more than just the War to endure and it would also need to focus on all the things people love about Star Wars, the species, the droids, the locations, the factions, the force, the story.. and so on.. its a big net they need to cast..

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NeoWolf

One thing I will add on this topic however is that I am glad some other companies are FINALLY getting a chance to try and make some Star Wars games. EA had the monopoly for waaaaay too long.