Bad news for western SoulWorker players today: Gameforge has announced that it will no longer be running the game in Europe and North America, but it’ll be picked back up in an international format by Lion Games, the game’s original Korean developer. Unfortunately, “an account transfer will not be possible.” Gameforge says that payments for the game will be disabled on March 21st, followed by the sunset on April 30th, almost exactly three years since the original launch. The announcement doesn’t specifically mention any sunset events.
Lion Games posted a clarifying message of its own on Facebook – and an apology. For Gameforge.
“We would like to apologize to our beloved and active users concerning the service termination announcement from Gameforge. As Gameforge announced, current game service in EU/NA will end on 30th April, due to our publishing contract will be ended. But, we, Lion Games will make sure that we continue our service after transforming Soulworker services into our own.”
Lion says it doesn’t have a launch date yet, but when it does, it’s promising a version of the game brought in line with the Korean live service, with all eight playable toons. It blames the lack of account transfers from the EU on the GDPR, which of course does make things tricky, just not impossible, as Krafton and Pearl Abyss recently demonstrated.