Inside Star Citizen showcases the Orison landing zone and dirty ships

    
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It’s Friday, which means it’s time for another episode of Star Citizen’s weekly video series. In the first half of this week’s episode, we get a closer look at the Orison landing zone on Crusader, which features a variety of impressive views and locations as well as places for future updates to happen like the Orison General Hospital when healing and death gameplay loops come online or access doors in tunnels below the surface for a variety of missions.

In the second half of the video, we get a closer look at work on ship wear and tear. The first pass of this system will be cosmetic, with dirt and grime buildup on parts of the ship as well as paint fading due to exposure to sunlight or burning into atmosphere, all of which can simply be restored to new when using ship repair and refit features on landing zones. Furthermore, only a few ships will have this feature to test the waters and build a pipeline. In the future, the system is planned to be expanded upon, tying in to things like damage on ships and ship aging as well as taking into account high-end manufacturers using better materials (meaning their ships visually degrade less) versus low-end manufacturers.

source: YouTube
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Glenn Smith

I got star citizen free with my graphics card, had a play and I was really impressed! The cockpits are amazing, the ships beautiful, the star ports breathtaking, the flight controls slick.

Sadly that was with my radeon R9 280, two graphics cards ago and in 2014 it’s so long ago I can’t remember the exact date!

I’m hoping I can hand my RSI account to my grandkids in the hope they at least may one day play it and squadron 42.

Now I’m off to play Disney infinity 3 with my 5 year old…

Not a hater just fed up with waiting…

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Oleg Chebeneev

By the way SC reached 3 mil citizens today! Grats CIG

er9yhpq7thi61.jpg
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Dementropy

So did Valheim! I guess everyone has something to celebrate!

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Nosy Gamer

Damn, less than $8 million so far this year? That’s not good. With CIG’s burn rate from 2019 as a guide, they probably need to pull in $5-6 million in pledges/sales every month to stay revenue neutral.

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Oleg Chebeneev

Still more than any other game funding in years

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Nosy Gamer

You mean, the most of any video game project in history. Through the end of 2019, CIG had spent $319.9 million, and if they maintained their $6 million/month burn rate, they will have spent about $390 million through the end of 2020. And from what I can tell, the game will remain in alpha the rest of this year.

The question isn’t how much funding CIG is getting now. It’s how much longer can CIG maintain the current level of funding in order to see the project to completion.

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Oleg Chebeneev

They explained this in details before.

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Nosy Gamer

Uh huh. Looking at the most recent numbers CIG released shows:

Spending on the project through 2019: $319.9 million
Income from all sources except outside investment thru 2019: $317.2 million
Spending exceeded revenue in 2019 by $9.7 million

Now, through the end of 2019, CIG still had over $60 million in funding from the Calders to keep the project on track. That means CIG should have the funds to complete development. But that requires revenue somewhat keeping up with the burn rate.

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Joe Blobers

Still a week to go to end of Feb. Taking the same trend (a bit more than 1M$ per week), that give:
* Jan+Feb 2021 vs 2019: +57%
* Jan+Feb 2021 vs 2020: -14%

2020 have been an extremely abnormal high compared to others years. The average growth before 2020 is roughly 5%

2020 was +40% compared to what was already a good year: 2019

It was absolutely not predictable and 2021 may very well not reach such amount. Making a steady 50/60 M$ will be good enough.
We will know by end of the year as extrapolate from the 2 first month of a year have proved to be not accurate.
Past years monthly revenues (except 2020) were very even until Q4.

Many have speculated in the past how terrible will be the next year vs expenses… a prophecies proven wrong every single year.

What matter in parallel is the increase of registered backers. As per latest numbers, 1 third of them will become backers over time (minus those having 2 or more accounts).

Time does not mean only expenses and revenues but more important: contents, core tech improvement, new gameplay.
In the next 4 quarter, 3 major new gameplay will be added together with pages of improvement and features (see the Jira roadmap on RSI site).

Does a game tripling gameplay, with more events like Xenothreat and why not, Theater of War, will gather more backers (and pledges) in a world of games with Publishers focusing on remaster of their past glory?
A solid year is to be expected and as you mentioned Calders’s investment… it is another 60M$ cherry on top of the cake :)

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Oleg Chebeneev

Loved the rage of those funny haters. More pls! *popcorn*

ps/ awesome video! Orison looks stunning.

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krieglich

Jesus Christ, more crap we don’t need now or in the near future. Was “playing” a few days ago and it runs absolutely awful compared to early 2020 (and back then it wasn’t anything you could call good or ok).
“In the future, the system is planned to be […]” – fuck off with all the planning this and planning that, how about working on some basic things, goddammit!

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Kushaja

Not sure what you mean. It runs the same? Runs good? In my case, i havent updated my PC in the last 3 years, rx 580 paired with ryzen 5 3600 with 16 gb ram, and im getting 30 fps in cities and 60 fps in space on 1080 p. I mean the game requires a beefy pc but you can get through with a nice one as well…

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ForsetiGod

😂

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krieglich

Same, good, wtf? Not in the slightest! Every new version just makes it worse. One thing got better in a year: NPCs aren’t standing on furniture anymore. Well done. *slow clap*
Of course my PC isn’t the best anymore, but even with my Geforce 1080 this game is an effing joke right now.

But you know what: Instead of listening to me or you, everyone can convince themselves what’s going on: There’s a free flight week right now until February 25th 23:59 UTC. Prepare for a mess, fellow space pilots.

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Kushaja

Im just stating my experience, 1080 should handle the game with not *many* issues… i know a few people who pay the game with it. Hopefully the game improves over time for you so you can enjoy it.

An yes, everyone, there is a free fly going on right now, just make an account and try the game out for yourself. Take note, it is an alpha, and there is little hand holding, apart from tutorial prompts. The community is on the best though, so make sure to ask any kind of questions.

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Sleepy

The Ryzen 5 3600 was only released just under two years ago, so unless you have a time machine you have updated your PC in the last three years.

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Kushaja

Oops oh yeah, my bad. Well i guess my point still, kinda , stands though, you dont need a beefy PC to run it normally. 3600 is not a top end and its cheap… But yeah you’re right, my bad.

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Ironwu

At this stage, it really feels like MOP is just shilling for Star Citizen.

I mean, it is not even a released game. And plenty of good, released games get only a fraction of the coverage that this one gets.

On top of that, there really isn’t anything newsworthy in any of these ‘news’ posts from them. Most of it is thinly disguised ads for new cash shop products, or ‘features’ that are actually not even in this alpha product.

Please stop.

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Dementropy

I think it depends on how you read the article.

I find this little trick helps to give almost any article on Star Citizen the appropriate tone:

Before you read an article, preface it with, “While backers have been waiting for years to see CIG develop game loops, specialized careers, additional planetary systems, and all the other things that have either been added, removed, or kicked down the line on their roadmaps, the devs decided to focus on the following instead…”

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Songs for Children

Kinda like how most Shroud of the Avatar articles are now prefaced with the game’s and its developer’s sordid history.

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Ironwu

*Laughs* Fair enough!

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Ken from Chicago

“… Mining and Combat, the underlying infrastructure to allow hundreds and thousands of players to concurrently play seamlessly in star systems without loading screens and without players needing a server and without the client turning into powerpoint above 10 players in a star system.”

“Also setting up the infrastructure to make the game look pretty, even more pretty, ever more pretty.”

Even the most jaded skeptic will admit that it is the single prettiest “tech demo scam” ever. 👍🤣

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Ken from Chicago

MOP … “shilling” … for STAR CITIZEN?!?
🤣🤣🤣🤣🤣😱😱😱😱😱🤣🤣🤣🤣🤣

Bree Royce
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Bree Royce

No fucking lie this is the funniest shit I’ve heard all day, and that’s during a day when the entire internet is entertaining itself dunking on Ted Cruz! Thanks Ironwu. :P

(Want another laugh? The SC fanboy YouTubers hate us because we’re too mean to SC over its absolutely grotesque business model that wins our worst model award every year. Google for some of the clickbait videos about how we’re super mean unfair haters or something, lol.)

Edit: To address the original comment, no we’re not going to stop covering Star Citizen, especially when it’s putting out perfectly reasonable dev videos. When it does bad business model crap, we’ll call it out and always do. But when it’s demoing actual content, we cover that – your opinion on its newsworthiness not withstanding.

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Armsman

I’ll never understand why y9ou guys think SCs “business model” is any worse than other B2P/F2P MMOs with large RMT stores of items and lockboxes.

Hell, in STO (which I do play and like although I AVOID the Lockbox garbage for the most part) – because o those mechanics you have some players spending between $200 – $600 to get one of the prime lockbox Star Trek ships – usually a series ‘hero ship’
^^^
Yet you guys sometimes really fawn over stuff STO does; and 99% of the time, on ANY SC article – your ‘journalist’ slips in some snarky title or negative comment no matter what the SC article is covering.

Do I agree with everything SC does? Hell no. Even in this latest ISC video I question that they have a team of Devs developing the ‘grime look’ of ships…WTF?!!
^^^
With all the other engine tech they still need to finish developing/not to mention some QoL player features like maybe a ‘map app’ in their Mobi Glass that would allow a player to find things in their large landing ports and cites and other ground areas. They showed a prototype of that feature in January 2019 – but NOTHING since then on it — prioritizing their ‘grime look’ over other badly needed features at this point? WTF?!

But as far as their ‘business model”? Like Star Trek Online’ they sell ships to fund continued development. Do they offer large expensive ships in the $200 – $600 range for ‘whales’? Yep, along with smaller more reasonable priced ships and ship game packages.

They also have an Alpha version of the game running 24/7.

Do I think their business model is great? Nope. But I don’t see how overall it’s any worse than what the majority of other MMO B2P/F2P games do.

The buyers aren’t spend $200 – $600 ‘gambling’ to one day get the ship they want.
^^^
That said, they ARE gambling on Chris Roberts and Co. getting the underling software tech done an d working to a point the game begins to run for players as they and the players would expect; and do so in the near future…and that IS still a BIG gamble at this point; but most new backers seem aware of this; and there are a number of these ‘free fly’ events where a prospective backer can judge for himself, the real state of SC’s alpha tech demo. No one is twisting anyone’s arm to buy anything here. The people pledging after doing a Free Fly event have decided they want to take that gamble.

Bit again, overall, I don’t rally see how the SC business model is any worse than the majority of B2P and F2P MMOs out their – some of which are still under development – but for whatever reason still don’t get the ‘snark’ in the MOP articles covering them (even when they hit a snag or really screw the pooch) with the same level of snarky consistency MOP reserves for the majority of your SC coverage.

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Bruno Brito

GW2’s business model pisses on SC’s model, and that’s to remember that GW2 LAUNCHED.

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Joe Blobers

Precisely why Crowdfunded model (pledge to get a product later on) is not approved or supported by 100% consumers.

Still factually plenty of projects are successful and allow consumers to get what nobody else id offering through ‘normal’ delivery model.

As stated by Armsman, multiple free weeks for every none backers together with many coms from RSI or discussion on R/SC (236K members) do offer plenty of information to potential new backers.

EmberStar
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EmberStar

Because as unpleasant as STO and their $35 ships and lockbox spam in chat can be… it’s actually a finished and playable game. SC gets dunked on because they’re happily selling ships that cost as much as the rent for my apartment for AN ENTIRE YEAR, and the “game” is a barely interactive tech demo with so many layers of bugs and jank that it’s hard to even see the overpriced spaceships under all of it.

And instead of focusing on *fixing what’s there* every post from the devs is either announcing A) another many thousands of dollars imaginary ship or B) bragging about the addition of five new features that are only about 10% functional, but will be TOTALLY AMAZING at some unknown point in the future when they actually finish the game.

SC’s business model gets dunked on because they aren’t selling content for a game. They’re selling promises for content that will theoretically be usable in a game that theoretically might actually get finished. Eventually. (But honestly what incentive do they have to finish the game and cut off their income when millions of people are willing to “Just shut up and take my money!” fling their wallets at a list of vague suggestions and a barely functional tech demo?)

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Joe Blobers

Most concept ships, I.E. : “asset that will theoretically be usable in a game” have been released.
Gameplay, tech and features which were missing are coming this year: Icache, Tiers Zero medic, salvage, big container transport, push and pull, cutting tools… together with planet tech improvement with 3 D clouds, fire extinguisher and many others improvement on missile, radar, scan, breach locker and the list goes on with 20 teams out 50 not yet on RSI Jira roadmap.
They keep adding new events to test server and balance large ships gameplay.

All for 45$ which is a little bit more than 35$ more than STO ship you mention.
Few people in % do buy MMO’s assets that cost as much as the rent for an apartment for AN ENTIRE YEAR as you said. But this percentage of more financially healthy than others do it for all type of games or entertainment.
This is not exclusive to SC that did offer already for less than a Triple-A game, hundreds hours of entertainment over years… and the hours counter is increasing with every new gameplay, bugs fix and events.

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Life_Isnt_Just_Dank_Memes

It’s because Chris Roberts made each staffer a custom golden 890 Jump yacht in game in trade for articles that don’t lambaste them as frequently.

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Utakata

Reporting on the updates and progression on this game in development is not “shrilling” in any form or stretch of the imagination.

I would argue however, referring to reports as such does boarder on trolling in IMO. Perhaps you should knock that off. And simply not read Star Citizen related articles if this game bothers you that much. Just saying.

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Lethality

It’s trying to do things far more innovative and expansive than most other things that *are* covered here. They are making progress. It’s newsworthy for those reasons.

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Utakata

I wouldn’t of gone that far though…

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Bruno Brito

Man…you do realize how journalism works, right? It’s not just breaking news. Boring, mundane stuff also gets reported. There were even categories in newspaper for different boring, mundane stuff.

Do you yell at a newspaper for reporting the opening of a new gas station in your town? Because some of ours did that.

Please stop. Stop yelling at newspapers.

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Bruno Brito

Dear god, Bloblers liked my comment.

I feel sick.

EmberStar
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EmberStar

“Nothing can stop the Blob!” ^-^

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Joe Blobers

To not feel sick you can compensate with the number of yours comments I disagree with.

Take care :)

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EDangerous

I can see why people think this. MOP is probably the only site that posts nearly every single dribble of SC news.

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Dementropy

I think MOP is fair in doing so, as SC is in the MMO sphere. They also report on Shroud of the Avatar for similar reasons. And both provide information and entertainment (the news about them, not necessarily the games themselves).