Diablo III’s season 24 adds Diablo II-inspired Ethereal weapons

    
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It’s not the Diablo you probably want to be hearing about, but it is the Diablo getting some love right now: It’s Diablo III, and Blizzard remembered it exists long enough to put the 2.7.1 update on the test server, or will starting next week.

Diablo II left us with fond memories when it released more than 20 years ago, and with Diablo II: Resurrected coming soon, we’d like to introduce a feature to honor that legacy,” Blizzard wrote. “For this seasonal theme, our inspiration took shape by reimagining how Ethereal items could manifest in Diablo III. In Season 24, Ethereals are rare, powerful, and fleeting items, with 21 iconic weapons from Diablo II making a return.”

“Season 24 introduces Ethereals, a new weapon-type that players will be able to acquire and hunt for in their upcoming seasonal journey. Ethereals will roll a powerful set of affixes, a random Class Weapon Legendary Power and a random Class Passive Power. Ethereals will have unique icons, names, item types, and sounds originally found in Diablo II. […] There are 3 unique Ethereals per class. Each Ethereal has fixed affixes and rolls one random Legendary Weapon power and one random Class Passive Skill.”

There’s a special feat for collecting all of them in the season, though you can’t pass them along to your non-seasonal toons. And there are a few changes for the Monk and Wizard as well as the Inna’s Mantra and Aegis sets, so Diablo players will want to take a peek when it drops on the PTS June 17th.

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angrakhan

I tried to get back into D3 when the current season started. Got a barb to 30 and just found my give-a-crap meter was stuck on zero. I’ll be waiting for D4.

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Minimalistway

I honestly wish the season give the players level 70 characters, i see no value in leveling after i did it so many times already.

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Dug From The Earth

With Diablo 4 on the way, along with Diablo 2 remaster, the Devs should be going HAM with these Diablo 3 seasons. Instead, they are basically playing it safe, doing little things here and there, and adding unique seasonal changes that just pale in comparison to what happens in other games like PoE.

Not only that, but its like they just have no forethought of how things will play out.

WIth these new ethereal weapons, if you manage to get one of EACH type (which i think there are something like 25 or so), you will unlock all their thransmog appearances permanently…

… but here is the thing.

1. They have a drop rate somewhere between Ancient items and Primal Ancient items. I dont know anyone who has gotten 25 primal items in one season. Im sure there have been, but most of the people I know who play to well over 700 paragon, dont get this many.

2. The game uses smart loot. What this means is that, for the most part, Barbarian items will drop for Barbarian characters. These new ethereal items are class based. This means you will need to play EVERY class this season in hope of getting all 25.

These 2 things alone mean that very very VERY few people will be able to achieve acquiring all 25 items to unlock the transmog.

How is that fun?

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Banan Tarr

I have no intention nor desire to collect them all but assure you I’ll have fun chasing them on the one character I play every season: spin to win Barb.

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Minimalistway

Sounds good, but the drop rate could be a problem, also the RNG powers means players will look for the perfect one, which means a lot of farming.

I’ll play the next season, i want to see these weapons.