Shroud of the Avatar fixes ‘several mount issues’ and closes an overly lucrative item sale loop

    
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There are some bug fixes that have been applied to Shroud of the Avatar, which normally wouldn’t really be something that lands in our news rotation, but these recent patches are at least a little interesting or amusing. Ideally, anyway.

As of this past Sunday, July 4th, the game should now have less mount issues as “several” of them were fixed. Before that, a patch from this past Friday ended an error where the prices on certain crafter belts were extremely high, making a number of players extremely rich as the prices were “exploited massively.” Sadly for them, prices have been adjusted to more appropriate levels; no word on whether those who took advantage of the blunder are facing any action, though it’s presumed not since the patch notes don’t call out any redaction of earnings.

There aren’t too many other updates of note, unless you’re Justin, who will likely be pleased to know that the Two-Handed Sword of Elf Slaying now has better animations. The man sure does hate him some Elves, you see. Don’t worry, Justin, the Elf-Slaying sword is fixed now.

Longtime MOP readers will know that Shroud of the Avatar is a controversial game in the MMO space. Kickstarted in 2013, the game and its original studio have been criticized for cutting promised features, crowdfunding excessively, delaying Kickstarter rewards, obfuscating its corporate leadership and office status, and neglecting SEC filings legally required by the game’s equity crowdfunding. In 2019, Richard Garriott’s company Portalarium sold off SOTA to its lead dev and all but exited the game. Press inquires have repeatedly been met with stonewalling and insults, and equity crowdfund investors were seemingly abandoned without notice, but the game does still have players and is still being developed, as we continue to cover.
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Narficus

“What’s a QAdin?”

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Narficus

The official twitter account now reads like a black box transcript.

Forensic analysis returned the fault that caused the whole disaster:

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Narficus
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Narficus

The saga continues with, like, just one more patch, man.

(NB4 this small patch breaks something else or turns the elves pink, again.)

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soup4000

right on cue

as an apology, they’ll let you buy exorbitantly pricey stuff from them slightly less exorbitantly priced

Point_of_noReturn
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Point_of_noReturn

You wonder if they ever go a day without “issues”

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Narficus

You know that old mantra “Never play on patch day.”

For SotA it’s an entire week of a monthly update cycle they have to keep because they can use it as part of their humblebrags about why they can’t answer anything in the article’s warning details box.

The elves accidentally got turned pink a couple updates ago and nobody even maymayed about it because it would have caused Chris stress.

You know that ubiquitous capricious tinpot despot in fiction?
: The GameDev

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Narficus

And then….

As someone who has noted many of the threads of begging players, I admire the restraint of any Shroud player for NOT saying outright “JUST F***ING QA PROPERLY IN THE FIRST PLACE!”

MasterOfPuppets
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MasterOfPuppets

” no word on whether those who took advantage of the blunder are facing any action, though it’s presumed not since the patch notes don’t call out any redaction of earnings.”

Of course not; all the actual decent backers fled the game years ago, the only people left are those either using the game to generate real money revenue they hope to hide from the taxman, or those whose are hanging on with an unhealthy hope the game can turn around and justify all the years of wasted faith they’ve pumped in. The in game economy is irrelevant now, there aren’t enough players to generate one even if the fundamentals worked (which they also never did, see Starr Long’s own admission back in the day 90% of people couldn’t even afford to play). So it doesn’t matter if there’s exploit gold in the economy. Indeed it might give RMTs something to they can sell and thus avoid them finally pulling out.

Because the actual aim is to keep the believers and RMTs hooked until one day Chris Spears can purchase something truly miraculous from the Unity Store which will bring a wave of new players in, and thus in enough money to hire more staff again.

Hence purchasing horses that you can’t get off if someone else is standing nearby; Super glue saddled stallions is what the public want. No? You won’t come back even for sticky horses? What if I put in more Star Wars-esque droids? Sharks with laser beams on their heads?

Or maybe Catnipgames is just hanging on out of bitterness, because despite abusing the gaming media (see warning box above), and supporting certain parts of the community in outright harassing critical player voices, he spitefully doesn’t want to admit that it’s all over, despite Portalarium long since having left the building. All buildings. Everywhere.

But as long as SOME of you are paying just enough for one man to work on SotA from his garage, this sad, depressing tale will stagger on and on.

Point_of_noReturn
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Point_of_noReturn

The game is obviously a shell of its former self when LB’s birthday comes and goes without a naked dance party and appearance from LB thanking his loyal hoes for $$$, I mean b-day wishes!

Some much for “still being involved”

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notReginald VelJohnson

Hasn’t been on the forums in eight months.

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soup4000

even then, it was to show up briefly after 4 months to talk about cheeze whiz

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Bruno Brito

If there is one issue that should be fixed is the existence of this miserable game.