Bless Unleashed suggests Xbox players who duplicated cash shop currency may be ‘required’ to buy it back

    
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Evidently there was some dirty pool going down in the Xbox version of Bless Unleashed. The game’s official Twitter account noted that there were players on the platform who were duplicating things found in the game’s founder’s packs, including items and Lumena, the game’s cash shop currency.

A number of accounts were temporarily suspended but have otherwise been taken out of the sin bin with the exception of approximately 20 accounts, which “took advantage of this exploit in ways that are preventing [Neowiz] from lifting their bans.” So what do those account holders need to do in order to get back into the company’s good graces? Buy back their ill-gotten gains:

“They may be required to purchase Lumena to compensate for the amount they spent without purchasing, in order to bring their accounts out of a state where they owe Lumena to the system.”

It should be noted that this is merely a suggestion of what those account holders may need to do and not an ultimatum. Those who still have a banned account are being referred to the game’s support system.

sources: Twitter via MMO Fallout, Steam
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Adam Russell

I dont care. Dupers should get banned.

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Randomessa

Sounds similar to when DE bans people in Warframe with ill-gotten platinum, even if through player trading, and puts them in the hole, requiring them to “buy back” that platinum in order to retrieve their accounts, if I’m understanding correctly.

Pepperzine
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Pepperzine

This may be a first for insane monetization in f2p game, buying redemption for your ban status so you can be unbanned

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Arktouros

Pretty shady way of doing things. Seems like they could just as easily remove any ill gotten gains and unban them if they want those kinds of people around. Or if not just keep them permabanned.

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Vanquesse V

Not easily. You can buy buffs that last for a duration, and most of what you buy can also be sold to other players.
So how would you roll back a 1 day exp boost that was sold to another player and already used up?

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Arktouros

Like this isn’t some end of the night money drawer count or something. They could theoretically hand out an infinite amount of those cash shop consumable buffs and the game would keep operating just fine. The people who bought the items on the AH spent money to get them which works out just fine.

What matters when handling exploits and people who have abused systems is taking away the results from said exploitation and abuse. So if they sold a buff to other players and gotten in game money for it then you remove that money. If they spent said money, you remove what they spent it on. If this all isn’t really feasible (maybe their game can’t handle negative numbers or whatever) then just keep them banned. It isn’t a difficult decision. If you don’t want to get banned, don’t exploit. Pretty obvious stuff and how it works in just about every game.

However offering people a way to “buy back in” to their accounts by paying money for their exploits is shady on just about every level and something I’d absolutely expect out of a company who designed a game like this in the first place.

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Bereman99

Restitution or recompense as a result of theft – and duping the currency they sell for real money is ultimately a form of theft – is hardly a new idea.

We’ve just never seen it applied to a theft of this kind, as far as I know.

So the concept itself is not shady. They stole shop currency without paying for it, the company is saying they want recompense.

The shady part is that this is not going through a third-party arbitrator or through a legal system to handle the recompense, along with the vague way of categorizing these 20 or so individuals in such a way where the usual “clearing out” of the ill-gotten gains is apparently not sufficient for the bans to be lifted.