Fractured Online suffers yet another server issue that forces a 21-hour rollback of progress

    
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That’s right, it’s happened again: Fractured Online has once more had to roll back player progress thanks to a technical issue, though mercifully this problem has affected only one of the MMORPG’s servers.

Yesterday at 12:00 p.m. EDT, a bug on the Aerhen server corrupted all of the world saves made on that world after that time, affecting every player-made thing in the game world, most notably cities and land parcels. The devs didn’t react to the bug immediately because, according to Dynamight CEO Jacopo Gallelli, “the saves were created on time and looked correct on the surface, so [the team] didn’t receive any alert from [its] monitoring systems.”

While the bug was eventually identified and fixed, the problem was still severe enough that a 21-hour rollback was required for Aerhen. “It’s very likely only a few of you have been affected by this in a serious way, most notably the citizens of Catlantis and Khazad dum,” Gallelli noted in a Discord announcement.

This latest server-side setback comes just as the sandbox MMORPG is opening its doors for free over the next week, and as referenced in the lede, is just the latest in a series of previous tech problems, including at least one disastrous hack last year, that have plagued the game. Still, pour one out for those who called Catlantis or Khazad dum their home.

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