
While Lord of the Rings Online’s new 64-bit servers were touted as being capable of holding a substantially greater amount of players, SSG is finding out the hard-yet-interesting way that four of these worlds is not enough. Thus, the studio announced that in the coming weeks it will be opening up two additional servers, one in NA and one in EU, to handle the crushing demand for places at the playtable.
“We are looking at opening up new servers, one in the EU and then a couple of weeks later one in the US. When we do that we will open transfers between Orcrist and the EU server, and from other world to those two. We still have enough players on the 32-bit servers to warrant another server,” SSG said on the forums, going on to note that the new servers are already hitting over twice the maximum concurrent player count compared to the older worlds.
LOTRO’s team said that it is “working toward being able to open housing on at least some of the worlds,” but no specific details have yet been shared. The team also is being cagey when additional transfers to the completely full Orcrist server will be re-enabled.