PlayerUnknown’s Battlegrounds tops 2.3M concurrency, bans a fraction of that

    
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Here’s a fun game that we play around the Massively OP office: A troublemaker will come in and loudly proclaim, “You know what’s a good game name? PlayerUnknown’s Battlegrounds!” Then it becomes a race to exit the building as fast as possible before flying projectiles from the staff make contact.

Dumb name or no, PUBG continues its meteoric climb in popularity. The battle royale shooter just reached a staggering 2.3 million concurrency, although these levels haven’t been achieved without a few (hundred thousand) bad eggs spoiling the batch. The studio claims that it has banned 322,000 accounts so far for cheating.

As the studio struggles to stay on top of this monster that it created, it also prepares for the holiday Xbox One release, the PC 1.0 launch, and the imminent addition of climbing and vaulting.

“Our development team is heavily focusing on developing the builds for PC 1.0 and Xbox Game Preview,” the team posted on Steam. “For PC, we will be only focusing on doing our best to stabilize the launch build and we don’t have any plans to deploy patches to live servers except for this week. However, there will be features like vaulting and climbing which will have a huge impact on the game and need to be tested for at least a month. We will be running test servers at least three times in preparation for that.”

Source: VG247, RPS, Steam
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