Back in 2016, we covered the voice actors guild strike against multiple game companies in its an attempt to secure better compensation and working conditions. The drawn-out saga renewed calls among game developers themselves to unionize. As we wrote about last fall, such a trade union would ideally protect developers from discrimination as well as game industry “crunch” and its concomitant 100-hour weeks and poor compensation – the kind that has literally caused game developers to drop dead (never mind makes them burn out or abandon the industry).
Apparently, such an organization is finally in the works. As Kotaku reports, Game Workers Unite is using this year’s GDC to raise awareness and collect accounts of labor exploitation.
“Game Workers Unite is a broad-reaching organization that seeks to connect pro-union activists, exploited workers, and allies across borders and across ideologies in the name of building a unionized game industry. We are building pro-union solidarity across disciplines, classes, and countries.”
Don’t expect it to go unchallenged; in spite of companies like Riot and Blizzard expressing support for pro e-sports unions, some game corporations have already proven they’re willing to resort to disgusting tactics to fight unions.