spatialos 2021 By Bree Royce - January 10, 2019 9:29 AM 0 • Netease’s SpatialOS-built multiplayer VR RPG Nostos is being shuttered after less than two years • MMO Business Roundup: Improbable’s defense contracting, Amazon Games’ internal support • SpatialOS developer Improbable reports $81 million in operating losses • SpatialOS boss Herman Narula believes multiplayer gaming could overtake social media • Improbable and Tencent join forces to bring SpatialOS and a developer program to China • Mavericks’ abrupt July sunset was preceded by a revoked SpatialOS loan • Antares Open World is an outrageously ambitious new MMO sandbox being built with SpatialOS • Zenith is a new SpatialOS cyberpunk VR MMORPG – and its Kickstarter just went live • SpatialOS interview suggests tech can handle 20K MMO players in a ‘relatively low-fidelity but seamless world’ • SpatialOS company Improbable reveals new AAA online multiplayer title helmed by SWTOR vet • Fractured isn’t letting the Unity/SpatialOS squabble get in the way of alpha testing • Project Genom is quietly restructuring around SpatialOS • Improbable and Crytek team up for SpatialOS CryEngine integration and new AAA game • Improbable clarifies timeline and petitions Unity for ‘clarity’ as the SpatialOS drama continues • Epic and Improbable pledge $25M to rescue MMO studios affected by Unity’s SpatialOS license suspension • Nostos is Netease’s ‘open-world multiplayer VR game’ – and it’s built with SpatialOS • Chinese MMO company NetEase invests $50M into SpatialOS MMO platform • GDC 2018: Exploring SpatialOS with Improbable CCO Bill Roper • Chronicles of Elyria is dropping virtual world platform SpatialOS • Seed lets you build your own colony using SpatialOS • Improbable’s plan for rescuing the MMO genre from ‘nuclear winter’ involves a crapton of money • RuneScape’s Jagex is the latest MMORPG studio to employ Improbable’s SpatialOS • Identity announces SpatialOS integration, delays town square module • Improbable teams up with Google to make persistent world development easier • Improbable wants to build better MMO worlds
• SpatialOS interview suggests tech can handle 20K MMO players in a ‘relatively low-fidelity but seamless world’
• Epic and Improbable pledge $25M to rescue MMO studios affected by Unity’s SpatialOS license suspension