Project Genom is quietly restructuring around SpatialOS

    
7
haha oops

Have you been watching Project Genom from the sidelines and noted in the back of your mind that it seems like the game has gone a really long time without any updates or news? You’re not wrong; the game’s last major update was in May, and the project subsequently fell quiet for a long while before the developers quietly admitted in November that the update still had a lot of bugs and issues that just could not be quickly addressed. In the end, the team decided to rebuild the game around the SpatialOS technology offered by Improbable.

This was compounded by the fact that the game was both selling very poorly and getting hit with several refund requests for the few copies that did sell, resulting in the game taking in less than $500/month. Thus, the developers announced that there were plans to temporarily close the servers, with compensation and further details to be forthcoming following the server restrictions in December. Of course, we’re now almost through January and there’s no additional news… so it remains to be seen what comes next for Project Genom and if the restructuring occurs as promised.

Source: Steam; thanks to Jenarra for the tip!
newest oldest most liked
Subscribe to:
Reader
jinarra

It’s “Jin”arra – But you’re welcome :D

arimer
Reader
arimer

I was interested in this game but man. By the time it comes out it’s going to be outdated.

Unfortunate but MMO’s are in a tough space right now.

Reader
Loyal Patron
Patreon Donor
Armsbend

Save yourself the trouble and shut it down. You failed. Use this failure in the future.

Reader
Kickstarter Donor
Emmanuel Carabott

I seriously dont get why people suggest developers give up and throw away all the hardwork they put into a product. Whats the point? its not like there is a limit on how many games can release in a year so gamers would want to cull the weak titles to make more space for stronger ones.

Seriously why?

Shouldnt we like be applauding them instead? they’re making less then $500/month yet still persist on improving their game! isnt that to be lauded? Would you seriously rather every developer of early access give up and stop improving their game the moment things dont look promising?

Reader
Bruno Brito

Shouldnt we like be applauding them instead? they’re making less then $500/month yet still persist on improving their game! isnt that to be lauded? Would you seriously rather every developer of early access give up and stop improving their game the moment things dont look promising?

I honestly think somewhere down the road, they should cut their losses and try something else with said assets.

These people need to eat. Dreams are good, but so is taking care of yourself and your loved ones.

Reader
Kickstarter Donor
Emmanuel Carabott

That would be 100% fine.. obviously their and their loved one’s well being comes first. I didnt mean all developers should stick by their product no matter what only that its admirable when they do.

All that being said, having played what they have so far, they really have a solid base. definitely not something that deserves giving up on. Character movement is fluid, its full on FPS targeting and visually it looks good.
Its not perfect of course, it also has issues such as quests need some polishing, needs more content and it has some optimization issues like if there are too many players on screen things can lag but it does have a solid base. Honestly in terms of animation and combat its the best in a scifi MMO, feels better (as in smoother) then even big names like say defiance.

Reader
Bruno Brito

Oh, don’t get me wrong, i respect endurance and fortitude. Pantheon looked like a mess from the start, with corruption abound, but look where it is now.