Shroud of the Avatar lead dev joins another new studio, this time as ‘chief velocity officer’

    
6
Boredom McScamhour

Remember when gamers noticed how Shroud of the Avatar and Catnip Games’ Chris Spears was quietly forming a new game studio to put together a battle royale RPG known as Slayscape? Well it would appear that he’s continuing to branch away from the MMORPG – or at least aim his attention in multiple directions, as Reddit noticed Spears’ name associated with yet another game studio.

The studio is called Fateless, which is developing a hero collecting RPG known as Godforge. This new game is aiming to enter closed beta at the end of Q1 2025 with 100 characters alongside hero progression systems, eight dungeons, and a full campaign according to a video from studio co-founder Simon Lockerby. As for Spears’ role, he’s named as “chief velocity officer,” which sounds like a fake title but is something that does actually exist in the business world, we’re sorry to confirm.

As one might expect, a lot of SOTA fans are unimpressed by Spears’ new role: While at least one person points out CVOs are more advisory in nature, several of them continue to assume that Catnip Games and the MMORPG are both being pushed aside; multiple replies even point out how his bio on the Fateless studio site makes no mention whatsoever of either Catnip, Portalarium, or SOTA, which is rather odd as he’s been the face of the game for several years now since Richard Garriott dropped it.

On the subject of SOTA, the game’s Release 133 update continues the fixing and refinement of various items and quests, offers two free decorative items to those who buy certain cash shop currency bundles (and yes you do have to buy both bundles to get both items), and adds the ability for carpenters to make a rustic toilet. Make of that what you will.

sources: Fateless site and Godforge site via Reddit, YouTube, SOTA site, SOTA forums, cheers Felix!
Longtime MOP readers will know that Shroud of the Avatar is a controversial game in the MMO space. Kickstarted in 2013, the project has been criticized for cutting promised features, crowdfunding excessively, delaying Kickstarter rewards, obfuscating its corporate leadership and office status, and neglecting SEC filings legally required by the game’s equity crowdfunding. In 2019, Richard Garriott company Portalarium sold SOTA to its lead dev and all but exited the game. Press inquires were met with stonewalling and insults, and equity crowdfund investors were abandoned without notice or any semblance of accountability; moreover, the execs began touting a (failed?) blockchain MMO and a battle royale. SOTA itself does still have a tiny playerbase and is technically still receiving minimal development.
Previous articleConan Exiles players were murdered nearly 10M times by werehyenas, according to Funcom’s 2024 stats
Next articleV Rising outlines adjustments to stats, gear, spells, and blood benefits coming in update 1.1

No posts to display

Subscribe
Subscribe to:
6 Comments
newest
oldest most liked
Inline Feedback
View all comments