Warcraft has become the most successful film adaptation of a video game

    
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The strength of its success at the Chinese box office has led Warcraft to be the single most successful video game adaptation film to date, with its current worldwide totals passing $377 million. That’s largely due to its success in China, which has earned the movie over $200 million by itself; its domestic take has fallen considerably on its second weekend in theaters after an already weak domestic opening.

Director Duncan Jones has confirmed that he would love to return for a sequel if possible:

Jones’ statements are indicative of the gap remaining between the film’s current take and the money spent on marketing and other concerns in addition to the budget. While the film’s listed budget is $160 million, speculation has held that the film would need to earn about $450 million to break even, which would require the film to pick up significant steam internationally.

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