Guild Chat: How to reacclimate when coming back to EVE Online
Welcome along to another edition of Guild Chat, the space in which I get together with the MOP commenters to help a reader in need...
The Game Archaeologist: Myst Online Uru Live
The impact of Myst's launch in 1993 was akin to an atomic bomb going off in the PC gaming world. The leap forward in graphical...
Betawatch: Chronicles of Elyria racks up the funding (May 6, 2016)
On May 3rd, Chronicles of Elyria started its Kickstarter campaign. On May 4th, the developers were already hitting significant funding milestones. On May 6th,...
WoW Factor: Content gaps, polish, and the Legion release date
The past few weeks have been pretty well packed, both in a personal and in a professional sense, so it's easy to sort of...
EverQuesting: The gaffe of gating EverQuest II’s content behind a sub
With last week's release of GU100 in EverQuest II, an interesting conversation reared its head again -- a not necessarily flattering one for Daybreak. While...
Perfect Ten: The final minutes of beloved MMORPGs
"This is how the world ends," T S Eliot wrote in his famous poem, "not with a bang, but with a whimper."
That might well...
Flameseeker Chronicles: Weighing in on the Guild Wars 2 WvW poll
The first WvW poll is about to close and the votes have been flying in during the last few days, driving home that Guild Wars...
Hyperspace Beacon: SWTOR’s heist-themed ‘Profit and Plunder’ chapter stole the show, literally
I believe there is only one word to describe Chapter 13 for Knights of the Fallen Empire: cute. For the six chapters prior to...
Jukebox Heroes: City of Heroes’ soundtrack
In the history of MMORPGs, City of Heroes might well go down as having one of the most passionate communities in the genre. People didn't...
Wisdom of Nym: Final Fantasy XIV’s first patch 3.3 live letter
I don't know why, but I was kind of surprised by the sheer volume of discussion about Final Fantasy XIV patch 3.3 in the...
EVE Evolved: Fixing EVE’s New Player Experience (again)
It's become almost a running joke in the comments of articles that EVE Online is a great game to read about but not nearly...
Global Chat: What can MMORPG devs do to foster community?
One of the neat aspects of the MMO blogosphere is how writers will often interact and collaborate with each other. Recently, four bloggers ganged...
Perfect Ten: Ten City of Heroes systems every MMO should have stolen by now
Today, City of Heroes turns 12Â years old. Except it doesn't; the game shut down three years ago, it never lived until it reached twelve,...
Chaos Theory: The Secret World survival game
I've been thinking. (A dangerous pastime, I know!) And I think I have come up with a solution to a number of the things...
Tamriel Infinium: The Dark Brotherhood of Elder Scrolls Online
If any of you played the Dark Brotherhood quest in Skyrim, you likely thought very little of the Black Sacrament being performed by the...
Wisdom of Nym: Final Fantasy XIV’s deepest dungeon, Palace of the Dead
The funny thing about Final Fantasy XIV, in some ways, is that the game could actually get away for a reasonably long time without...
The Game Archaeologist: Saga of Ryzom
Every so often I get requests to cover such-and-such game in this column. These are often incredibly obscure titles, even to me, and when...
MMO Mechanics: Innovating mechanics to refresh Guild Wars 2
I usually keep MMO Mechanics quite general by looking at several games as examples to highlight my point regarding the mechanics of choice in each article,...
Perfect Ten: What I loved about Dungeons and Dragons Online
Dungeons and Dragons Online was a very strange game at first glance.
Ten years ago, I ventured into Stormreach with no more motivation than a longstanding...
EverQuesting: Daybreak is on the right side of the MMORPG legacy server debate
WoW is stupid. Yes, I said it. World of Warcraft is dumb. More accurately, I should say Blizzard is stupid. The reason? Its stance...