Interviews

We ask tough questions. Whether the devs answer them truthfully — or at all — is on them! [Follow this category’s RSS feed]

Raph Koster’s new MMORPG will reward social gameplay, not just hack-n-slash

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Since announcing he is building a new MMORPG with the apparently respectably funded new Playcraft studio, Raph Koster has been doing a long string...

Interview: Population Zero explains its combat, training, raiding, and more

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Population Zero, the survival MMO from Enplex Games, is currently in the midst of closed beta test weekends, with its third CBT live now...

Daybreak’s Holly Longdale promises: ‘There is a future for EverQuest’

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Even as Daybreak fractures into several studios, its flagship MMORPG continues to fly high. EverQuest itself recently confirmed the Q4 arrival of its Torment...

Into the Super-verse: Catching up with Valiance Online

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So far in the Into the Super-verse column space, we have touched base with two of the three upcoming City of Heroes spiritual successors:...

EVE Evolved: Chatting up EVE Online world record holder Ethan ‘Katia Sae’ Richards

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EVE Online player Ethan Richards is best known by the name of his in-game character Katia Sae, who earlier this year completed an incredible...

Interview: Star Citizen’s Sean Tracy on the gameplay features of alpha 3.7, live today

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Today marks another big installment for the alpha of Star Citizen. The 3.7 update should now be live for everyone as you read this,...

Stardew Valley’s lone developer talks about self-publishing, patch 1.4, and multiplayer for Xbox One and mobile

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Eric "ConcernedApe" Barone seems to be the Trent Reznor of gaming development in that he works better either by himself or with a very...

Raph Koster’s new MMORPG will be more than ‘just hack and slashing your way through levels’

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Yesterday, we reported on something pretty thrilling for long-time MMORPG fans: Raph Koster, one of the brains behind classic MMORPG sandboxes Ultima Online and...

Preview: Dual Universe demos alpha 2’s player economy, solar system, and space stations

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You know that feeling when you follow a game's development and it just keeps getting better and better? I don't mean the promises of...

Guild Wars 2 talks up 2v2 PvP, Swiss tourneys, and the future of ‘expansion-tier features’

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Guild Wars 2 PvP. It seems that you either like it, or you think it's missing a whole lot. But what does ArenaNet think...

Bossa Studios on why Worlds Adrift failed and what’s next

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Although Worlds Adrift sunsetted back in July, developer Bossa Studios did not. Furthermore, it would appear that the company is doing better after dropping...

Star Wars The Old Republic’s Charles Boyd talks up Onslaught’s first planet, Onderon

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The planet of Onderon has a much more vast story history than I was aware of, with the location used in comic book form,...

PAX West 2019: Examining mental health and community in upcoming MMO Destiny’s Sword

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Eager players packed the Washington State Convention Center at this year's PAX West, each greeted with games ranging from high-profile triple-A titles to more...

Interview: Star Trek Online’s Al Rivera on Discovery’s Awakening and beyond

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The Federation's past is meeting its future this week with the rollout of Awakening for Star Trek Online. Set in the "present" timeline of...

PAX West 2019: Elder Scrolls Online’s Rich Lambert on performance, LFG, and dragons

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"Oh man! A new Skyrim!?" proclaimed an eager con-goer as I waited outside The First & Bell in Seattle. As I entered, the venue...
Minnesota is hard done by here.

Guild Wars 2 studio says it ‘knows that there’s a demand for an expansion’

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One of the tidbits of info we confirmed back when ArenaNet lost a third of its studio staff back in February was that Guild...
Nein!

Square Enix vows to support Final Fantasy XIV instead of working on another MMO sequel

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Regular readers will note that Final Fantasy XIV earned our MMORPG of the Year award last year, with many of the staff citing the...

Astellia Online is launching on September 27 – here’s what to expect

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 German website Mein MMO has a Gamescom interview up that seemingly announces the launch date for Astellia Online. "The release of the western version...

Path of Exile announces Blight league for September 6 – here’s our preview interview with Grinding Gear!

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Fall is creeping up on us, and that means back to school is almost -- if not already -- here. That also means it...

Studio Wildcard’s co-founder talks about how ARK: Survival Evolved stays sustainable without microtransactions

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We've all been beaten over the head with lots of news regarding predatory microtransactions practices, and there's certainly plenty of evidence that would lead...