MMORPG

MMORPGs are massively multiplayer online roleplaying games, our core focus here on Massively OP. MMORPGs are traditionally differentiated from mere multiplayer games by their persistent worlds, massive playerbases and/or servers, customizable character development, and always-online status. [Follow the MMORPG category’s RSS feed]

Ultima Online’s latest patch heralds Eodon event, 19th birthday gifts

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"Publish 94 is out the door," wrote Ultima Online Producer Bonnie "Mesanna" Armstrong in a newsletter earlier this week. Broadsword has added fresh anniversary...

The MOP Up: The Dota 2 forum hack (August 14, 2016)

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The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...
GOLD (gold)

Leaderboard: Is Black Desert destined for free-to-play in the west?

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On this week's podcast, Justin and I discussed the general MMO blogger sentiment that Black Desert's recent business model drama -- specifically, the addition of...

MMO Mechanics: No Man’s Sky is mechanically genius (an ode to procedural generation)

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No Man's Sky has been on my hotly anticipated list for so long, and you might remember that it has had particular mention in a...

One Shots: Swords and other pointy things

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What are swords good for? For one thing, they make excellent pointers, communicating to your audience that this thing over here is what you're...
Perhaps not such good value for bat-men, but they have enough money.

The Daily Grind: Has a trailer ever convinced you to give an MMO a shot?

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Companies pay a lot of money to make good trailers. We all know this. The latest World of Warcraft intro cinematic didn't cost $3.50...

The Stream Team: Stepping into Shroud of the Avatar

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It has been a long, long time since MassivelyOP's MJ dived into Shroud of the Avatar. Part of the reason was she wanted to...

The Game Archaeologist: Six videos from MMOs that never launched

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Whenever I compile lists or run articles on MMOs that never made it out of the gate, it seems as though talking about it...

Guild Wars 2 says farewell to composer Lena Chappelle

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One of the driving forces behind Guild Wars 2's soundtrack is no longer with ArenaNet. Composer Lena Chappelle announced on Twitter that she has...
Whoooo likes teleporting?

Project Gorgon aims for Steam early access ‘soon’

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Starved for news concerning indie MMO Project Gorgon? Then prepare to gorge yourself silly on a new developer diary that stuffs so much info...

The Daily Grind: What’s your most memorable MMO fight scene?

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We've all been in so many fights in MMOs that they mostly blend together in a memory stew of numbers, phases, buffs, debuffs, animations,...
Drift-slidin' away.

Betawatch: Worlds Adrift gets big money (August 12, 2016)

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Money, as we all know, makes the world go round. Even when that world is adrift, as in the appropriately named Worlds Adrift. In...

LOTRO community prepares the fifth annual Harnkegger Games

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The Olympics aren't the only major sporting event going on this year. Once you've tired of gymnastics and synchronized swimming, you can turn your...
THE POWER (you've got it)

Path of Exile’s Atlas of Worlds expansion launches September 2

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It's nearly that time again -- time for the next Path of Exile expansion! Few games can boast an expansion schedule that runs like...

Crowfall opens the doors to its bestiary

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Despite the common belief that Crowfall will be nothing but players throwing their meatsack bodies at each other in mortal combat, the team is...

The Stream Team: Life after Warframe’s tutorial

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After TennoCon, MassivelyOP's MJ was excited to jump in and play Warframe. She had fun in the newer newbie experience; it was the most...

Albion Online displays PvP killboard for all to see

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One should never forget that the struggle between players is at the core of Albion Online. To keep that foremost in thoughts, the studio...
Star Citizen

Star Citizen’s Around the Verse on the lives of dynamic NPCs

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This week's episode of Star Citizen's Around the Verse kicks off with a check-in from the Austin team, specifically PR, animation, and QA. The...

Blade and Soul is making it easier to upgrade weapons

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For those who are frustrated with Blade and Soul's sometimes-contentious weapon upgrade system, fret not: NCsoft has heard your wailing and gnashing of teeth....
The descent of... um... man-like stuff, I guess.

WildStar promises players more quality-of-life improvements

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Say, whatever happened to the last time WildStar players talked with the developers about features they'd like to see in the game? Did anything...