Money, as we all know, makes the world go round. Even when that world is adrift, as in the appropriately named Worlds Adrift. In other words, it’s a good thing that the game’s gotten a nice big infusion of cash to the tune of one million dollars. The team also showed off the process of making a ship to float through the sky, so that’s also awesome.
And what about the rest of the beta environment? Oh, it did stuff. Here’s a sampler of that stuff:
- Eternal Crusade is promising to offer details on its MMO mechanics. Not now, no, but the developers will reveal them. They’re coming, really. Pay no attention to the man behind the curtain.
- The beta for Lazarus has begun, and the game is already providing an unusual tweak to its gameplay model – it’s a roguelike multiplayer game that sets back the clock every week, meaning that you can always expect a certain degree of resetting. Whether that sounds interesting or horrible is up to you.
- Twin Saga is in its closed beta, with launch planned for later this month. The game’s voices are still in Japanese, but you can turn on subtitles if you want to understand the story. Or you can leave them off and assume the story is better than it may actually be. I like to imagine that everyone is talking about Proust.
- Lineage Eternal has plans for another beta test in November. Its beta cycle, at least, appears to be… lengthy. Yes, the joke was obvious.
- Last but not least, the Dark and Light reboot is on its way, and it’s technically classless. Mechanically, that is. How classy the actual game is comes down to the players.
Of course, there is also a list of things in beta testing down below. See something missing, or something that ought to be removed or added? Let us know in the comments, and we’ll debate about it internally while making jokes about games. They’re not good jokes, you don’t want to see them.
As always, we consider an MMO to be in open testing if it features free, public signups and will server wipe prior to launch. An MMO is marked in closed testing if it’s running a private test phase that cannot freely be accessed by the general public; it’s usually under NDA as well. Early access and crowdfunded MMOs whose tests we deem legitimate will be included. So-called “open beta” soft-launch MMOs with cash shops, no sign of launch in the west, or limited interest for our readers will not be listed; we also do not list expansions, with occasional exceptions.
AdventureQuest 3D: Closed beta, open beta planned soon
Albion Online: Closed beta, final test starts August 1st
Boundless: Donor alpha
Camelot Unchained: Backer alpha
Children of Ur: Open alpha
Crossout: Closed beta
Crowfall: Backer pre-alpha
Cube World: Closed alpha
Das Tal: Ongoing alpha tests, summer alpha currently active
DayZ: Early access
Divergence Online: Alpha
Eleven: Closed alpha
Eternal Crusade: Early access play on Steam
Ever, Jane: Closed beta
Fragmented: Closed backer beta
Gigantic: Closed beta
Gloria Victis: Early Access on Steam
H1Z1: Paid early access, split into two games
HeroWarz: Closed beta
HEX: Unofficial open beta
LawBreakers: Closed alpha
Life is Feudal: Early access beta
Line of Defense: Early access, removed from Steam
Master x Master: Alpha test
MyDream: Closed testing open to donors
Origins of Malu: Development suspended
Otherland: Early access
Paladins: Closed beta
Paragon: Early access; Open beta August 16th
Pathfinder Online: Subscription “early enrollment”
Project Genom: Closed alpha
Project Gorgon: Free, open testing
Shards Online: Pre-alpha
SkySaga: Ongoing NA and UK alpha events
Star Citizen: Backer alpha
Stash: Backer alpha
The Black Death: Early access alpha
The Culling: Early access testing
The Repopulation: Alpha offline, moving to the Unreal engine, survival spinoff Fragmented in early access
Tree of Life: Open beta
Tribal Wars 2: Open testing
TUG: Steam early access alpha
Twin Saga: Closed beta, launching in August
Valiance Online: Pre-alpha testing
World of Warcraft: Legion: Closed beta, launching August 30th