MMORPG

MMORPGs are massively multiplayer online roleplaying games, our core focus here on Massively OP. MMORPGs are traditionally differentiated from mere multiplayer games by their persistent worlds, massive playerbases and/or servers, customizable character development, and always-online status. [Follow the MMORPG category’s RSS feed]

Villagers & Heroes is coming to Android tablets

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Villagers & Heroes is one of those underappreciated MMO gems that's been flying under the radar for a while. It might look an awful...
It's a new one! Better than the old one!

CCR registers trademark for what may well be RF Online 2

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It's been a decade since RF Online came out (that stands for Rising Force Online, not anything else that could be abbreviated with those...
It's beginning to look a lot like QA should have been called earlier.

The Division’s Falcon Lost Incursion has a glitch, and players will be punished for exploiting it

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There are going to be glitches when dealing with something as immense and complex as an online game. It's nearly inevitable. Things will not...
Elder Scrolls

The Daily Grind: What’s your favorite MMO you’re not playing?

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Every Saturday morning in WRUP, we ask you what MMO you're playing. What we don't ask is what games you aren't playing in WRUP....

MMO Week in Review: Funcom’s elder MMORPGs (April 17, 2016)

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Were you too busy gaming this week to pay attention to MMO news? Get caught up every Sunday evening with Massively Overpowered’s Week in Review! Funcom's...

WildStar’s Steam countdown has begun

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Anxiously awaiting WildStar's arrival on Steam? Time to add it to your wishlist and let the stalking begin: The game's Steam page is live...

The MOP Up: ARK’s free PvP version goes wide (April 17, 2016)

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The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...

Star Conflict celebrates Cosmonautics Day

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Star Conflict stood up straight and saluted Cosmonautics Day this week, a day that marks the 55th anniversary of humanity sending a person into space for...

RuneScape argues why MMO companies should offer classic servers

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There's been this thing in the news over the past two weeks about a certain (illegal) fan-run vanilla World of Warcraft server and its...

Dogma: Eternal Night strives to get a playable client operational

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While the team behind Dogma: Eternal Night isn't quite ready to roll out a schedule of testing dates, it did report that it's making...

One Shots: Hello Spino!

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I should have known better. I really should have. A couple of weeks ago, I challenged Massively OP's readers to submit "disturbing, grim, or...
FEEL THE NOISE

The Daily Grind: What’s the most satisfying level up you’ve ever experienced in an MMO?

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As much as I've been enjoying my time in Final Fantasy XI and seeing stuff that was previously inaccessible, one of the big things...

Elite: Dangerous’ Engineers tweaks starports, map filtering, and POIs

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As promised, Frontier has published the first of its Elite: Dangerous Countdown to Beta newsletters, each intended to flesh out its plans for the Engineers...

Camelot Unchained shows off concept art and animation work

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Camelot Unchained Producer Tyler Rockwell helms the latest newsletter for the Kickstarted game thanks to a plague that struck the heart of CSE and...

Leaderboard: What was World of Warcraft’s best era or expansion?

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With vanilla World of Warcraft on the brain so much lately, I thought it would be fun to take stock of just what people...

Massively OP’s guide to the Project Gorgon starter island

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If you get past its (hopefully improving) looks and to the substance of the long-in-development Project Gorgon, you'll find that this game is a...

Crowfall interview covers the campaign system at length

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Wrapping your head around Crowfall's PvP campaigns can take some doing, especially as ArtCraft is angling at a different approach than what most MMOs take. Italian...

The Daily Grind: What are your current MMO goals?

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I've noticed that several of my friends have taken to drawing up monthly goals for their MMO sessions, an activity that I've been doing...

Betawatch: A perilous siege hits Crowfall (April 15, 2016)

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Players of Crowfall are in quite a lot of peril with the arrival of the Siege Perilous testing phase. Or are they assaulting a...
You only think this is fair because you're winning.

Gloria Victis further balances combat while improving account management

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The last patch for Gloria Victis focused on combat balance, and this patch does too. Adjustments for player HP, passive abilities, and weapon damage...