MMORPG

MMORPGs are massively multiplayer online roleplaying games, our core focus here on Massively OP. MMORPGs are traditionally differentiated from mere multiplayer games by their persistent worlds, massive playerbases and/or servers, customizable character development, and always-online status. [Follow the MMORPG category’s RSS feed]

Crowfall Q&A talks fundraising, alpha and beta, and War of the Gods features

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It's a bit of "second verse same as the first" for the latest version of the ACE Q&A video from Crowfall, but then again...

Lost Ark Korea announces personal housing, genderlock removal, and battle royale as part of Season 2

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The Korean version of Lost Ark is already gearing up for its next content in Season 2, and there sure is a lot coming....

The Daily Grind: What was the most innovative MMO of 2019?

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Many years ago, we used to give an award for the most innovative MMO. It fell by the wayside as we expanded our awards...
Deception!

MMO Week in Review: Magic Legends seems less like an MMO by the day

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It was a weird and twisty week in the MMO genre: We talked about Magic Legends' earth elemental butts and not-very-MMO-like state, discussed how...

Dragon Raja is a mobile MMO set in a sci-fi open world threatened by dragons

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Dragons have awakened, and only a bunch of teenagers can stop them. Wait, don't close the browser window just yet! I still want to...
Attract mode.

The MOP Up: Vietnam gets Closers Online

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There's one new country for Closers Online to conquer in 2020: Vietnam. The Southeast Asian nation just went into open beta and has a...

Neverwinter shows off some of the fiendish rewards waiting in Infernal Descent

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You wouldn't adventure into the hells unless there was some shiny loot waiting, would you? Luckily, the Infernal Descent content update coming to Neverwinter...
Not so close.

Global Chat: How fast should combat be in MMOs?

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The speed of combat engagements in MMORPGs -- as rare as they may be -- was the topic du jour on a couple of...

One Shots: Worse homes and gardens

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Probably the only thing that is holding me back from embracing a career as a lifelong mega-villain is that I can't conform to the...
won't you let me live

The Daily Grind: What ‘dormant’ MMO do you think would benefit the most from some patches?

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There are live games, there are games that have shut down, there are games in maintenance mode... and then there are dormant MMOs. Dormant...

Make My MMO: Crowfall investment, Demi’s Kickstarter, and Albion’s Queen

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We're back to our regular roundup after the holidays, which means we've got quite a bit to talk about - and not all of...

The Stream Team: Getting gifts for DC Universe Online’s 9th birthday!

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Birthdays are a great time to celebrate, and DC Universe Online turns nine today! That gives Massively OP's MJ an excuse to jump in...

The Game Archaeologist: That time when MTV made a virtual world

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For the music trendy in the '80s and '90s, MTV was a huge source of fascination and audio discovery. It was the edgy channel...

Magic Legends shows off 10 minutes of the fiery Geomancer

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As Magic Legends fans come to terms with the fact that this upcoming title is really Magic: The Diabloing, Cryptic continues its promised info...

The Daily Grind: Capes or backpacks in MMOs?

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2019 was a huge, huge year for MMORPGs. I'm mainly talking about how both Dungeons and Dragons Online and Guild Wars 2 got capes...
Sheewax.

Betawatch: Magic Legends is our Magic MMORPG except in how it’s not

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The first few days after the end of the year are a bad time for betas, but we came roaring back this week with Magic:...

Crowfall preps beta, raises another $12M from investors to bring total funding to $35M

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Crowfall's founder update hit the ArtCraft site this afternoon, and it's a doozy. The studio's J Todd Coleman says development progress is "fantastic," and...
Contains some monsters.

Final Fantasy XI adjusts Beastmasters and Ambuscade for January

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All right, Beastmasters of Vana'diel, it's time to start this year off right with adjustments. Yes, the latest Final Fantasy XI update doesn't just bring...
A journey already taken.

WoW Factor: What Warcraft’s Old Gods were and how we lost it

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At one point, I loved the Old Gods of World of Warcraft. At this point, they disappoint me. And since we're not that far away from the game's next raid that brings them into center focus again, it seems like it's time to talk about them a little bit and why the dang things have not just become so endlessly boring but so misused.

MassivelyOP’s complete 2019 awards debrief and annual recap

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As we did in 2014, 2015, 2016, 2017, and 2018, today I'm going to recap our annual awards and other meta articles from the end of...

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