Opinion

Opinion pieces are by definition neither neutral nor subjective. Massively Overpowered’s writers’ editorials reflect their own opinions, not necessarily the opinions of the site or company. [Follow this category’s RSS feed]

The Soapbox: There is no MMO that can fix a broken MMO community

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We've heard again and again how the recently launched World of Warcraft: Classic was going to "fix" the MMO community by stripping away modern...
The stars are over Dun Morogh.

WoW (Classic) Factor: The journal of Nieve Vinther – second entry

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It has now been the better part of a week since my unexpected sojourn into the path, and for most of that week my...

Leaderboard: Does Guild Wars 2 need another expansion?

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If you've followed NCsoft's quarterly investor reports for the last many years, you've probably seen dozens graphs of Guild Wars 2's revenues and the...

PAX West 2019: A first dip into Elder Scroll Online’s Dragonhold DLC

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The Elder Scrolls Online community event in Seattle at this year's PAX West was one of many firsts for me. For one, this was the...

The Daily Grind: Which MMO do you wish had an emulator – but doesn’t?

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A few weeks back, when The Matrix 4 news hit, I spent some time digging around The Matrix Online's community so that I could...

Massively Overthinking: Do you ever feel guilty about ‘freeloading’ in a free-to-play MMO?

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A few weeks back, Massively OP's Ben Griggs made an observation that I bet some readers can relate to. He mentioned that in his...

First impressions of WoW Classic – from a total World of Warcraft newbie

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The gaming world is abuzz with excitement over World of Warcraft Classic. Players around the world are gushing with nostalgia over this trip back...
You won't believe the things I didn't bother telling you!

Vague Patch Notes: How MMO studio communication and player confidence really work

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Here's the funny thing about communication from MMO studios: It's vital to the continued feeling of a healthy game, and yet at the same...
And if I press it enough time, sometimes there's a story!

The Daily Grind: Have queues ever turned you off from an MMO?

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Queues bother me. I'd like to say they don't, but they really do. I don't take them as a personal affront or anything, though;...

Warframe of Mind: Where to look to find the lore in Warframe

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When I mention the lore in Warframe, the response I usually get is "There's lore in Warframe?!?" I've even gotten this from some who...

Perfect Ten: MMORPGs made by tiny teams

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I don't really have to tell you this, but creating an MMORPG is a huge undertaking. These are some of the most complex games...

The Daily Grind: When’s the last time you got absolutely sucked into an MMO?

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I both love and hate those periods of time when I get sucked into an MMORPG. Usually this comes when a game first launches,...
Sink.

Massively OP Podcast Episode 236: Guild Wars 2’s dragons and Vikings

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Justin and Bree discuss Guild Wars 2, WoW Classic, ArcheAge Unchained, PlanetSide Arena, Peria Chronicles, SWTOR, Conan Chop Chop, Last Oasis, Caravan Stories, and Champions Online, with a mailbag question on improving boring MMO tasks.

Choose My Adventure: In which Apex Legends makes me feel extremely old

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I'm a firm believer of "You can't dislike it unless you know it," a sort of twist on the "Don't knock it 'til you...
Very mature.

Global Chat: WoW Classic impressions mega-compilation

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When World of Warcraft launches, the world stops to pay attention. The recent release of WoW Classic didn't just pull in hundreds of thousands of...

Flameseeker Chronicles: What we saw (and what we didn’t) in Guild Wars 2’s Icebrood Saga announcement event

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This past weekend’s announcement of Guild Wars 2’s continuation of the Living World story, entitled The Icebrood Saga, was met with all of the...

The Daily Grind: Which class would you just love to port from one MMO to another?

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Earlier this summer, Standing Stone Game announced a brand-new and unique class for Dungeons and Dragons Online: the Alchemist. No, it's not just another...

Not So Massively: Pagan Online’s launch addresses its biggest beta problems

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A few months back, I offered my impressions of Pagan Online's early access build. I found it to be a fun online ARPG hampered...

The Daily Grind: What was the last MMO that you regretted quitting?

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Last spring, I made a hard call: I finally decided that I wasn't playing Ultima Online enough to justify a sub. That's not just...
Oh, this... keeps my feelings where they were before, really.

Global Chat: MMO roleplaying explained for the rest of us

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Game designer Brian Green has been on a writing streak as of late with a whole series of blog posts about roleplaying in MMORPGs....

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