Hyperspace Beacon: Why SWTOR failed EA
Some have called Star Wars: The Old Republic a failure. And if former Lead Designer Daniel Erickson is correct, then EA is one of...
The Daily Grind: How do you take time off from an MMO?
Sometimes you need a break. That's natural; no matter how much you might like Neverwinter or World of Warcraft or EVE Online, you need...
Fan video covers the rise and fall of the EverQuest franchise
If you read MJ's recent column covering the history of the EverQuest franchise, you may find yourself quite nostalgic for Norrath. In that case,...
Perfect Ten: Anticipated MMOs I want to know a lot more about
One of the most exciting parts of covering the news here at Massively OP is that we challenge ourselves to stay on top of...
The Daily Grind: Which anticipated MMO project did you end up ignoring altogether?
Let me tell you a tale of Sea of Thieves. For the year or so leading up to that game's launch, I was deep...
New World preview from Gamescom slips into the wild as Amazon announces alpha signups
The first previews of Amazon Game Studios' New World MMORPG are finally trickling in from Gamescom just as the wraps are coming off the...
Massively OP Podcast Episode 183: Battle for Battle for Azeroth
Eliot, Justin, and Bree discuss WoW Battle for Azeroth, Fallout 76, WildStar, NCsoft, Ashes of Creation, MMO Kickstarters, FFXIV, and SWG, with more haiku and mailbag entry on rating WoW for kids.
The Daily Grind: Which MMORPGs are nearly different games with max settings or upgraded clients?
MOP reader Nibbana has a great question for The Daily Grind today. "So I just picked up Shadow in order to run my favorite...
Video essay examines the indie MMO nostalgia trend
YouTuber The Hive Leader stirred up a lot of discussion this past weekend with a new video essay called "Nostalgia and Indie MMOs." In...
Wisdom of Nym: Final Fantasy XIV’s weekly caps and whether they’re useful
One of the elements of Final Fantasy XIV that has remained remarkably uniform throughout the game's history is how Allagan Tomestones work. Aside from...
First impressions of World of Warcraft: Battle for Azeroth, part 4: Conclusions
Part four covers expansion odds and ends plus the conclusion to our series: the problem with Azerite, progression, and why the expansion isn't bad, just weakly executed.
The Daily Grind: Should all MMORPGs have EVE-style player councils?
A couple of weeks ago, Worlds Adrift announced that it was rolling up a player council, and I did one of those tilt my...
Pokemon Go: New Pokemon, quality-of-life additions, and gen 4 hints
Niantic's Pokemon Go updates are still chugging along and providing fans with more than just new Pokemon. But new Pokemon are kind of the...
The Daily Grind: How kind are you to opposing players in an MMO?
The old expression is that character is who you are in the dark. I think that's true, but I also think character is who...
A fluffy casual’s starting perspective on World of Warcraft: Battle for Azeroth
Let me tell you a bit about me and how I play MMORPGs. Between two jobs and a family, my gaming time is relegated...
The Daily Grind: When have studios tried to ‘strong arm’ you into changing your MMO playstyle?
The other day when we reported how World of Warcraft had removed the auto-accept functionality from its group finder, Reader Kalech noted, "If people...
First impressions of World of Warcraft: Battle for Azeroth, part 3: Narrative
Part three covers expansion story: narrative design, the text, the intended emotional reaction, good vs. evil, comparisons to Wrathgate, and how the game's cinematic presentation is let down by its plot.
Massively Overthinking: Would you want to play a League of Legends or Diablo MMORPG?
Over the last couple of weeks, we've had some tantalizing rumors and teases that both Riot Games and Blizzard are building something new: Riot's...
Tamriel Infinium: Three key takeaways from the Elder Scrolls Online Murkmire teaser
Hopefully, everyone saw the Elder Scrolls Online presentation at Quakecon. If not, I'll have that whole video just past the break. Game Director Matt...
First impressions of World of Warcraft: Battle for Azeroth, part 2: Content
Part two covers expansion content: the storyline, the new zones, the War Campaign, questing, rewards, Inscription, professions, dungeons, and environments.