Nexon’s mobile and PC MMORPG V4 opens up for global pre-registration

9
Ever notice how mobile MMOs seem to love pre-registration events? Well guess what? Nexon's upcoming PC/mobile MMORPG V4 has started doing the same thing, opening up global pre-registration ahead of its worldwide release (except for China, Korea, Japan, and Taiwan, since those territories already have the game). For anyone who perhaps had this one fall off of their radar, V4...
Planted.

Path of Exile speeds up its content development after Harvest delay

0
Path of Exile has a little problem. It took longer than expected to get the Harvest league out, and while that's not entirely a bad thing, it does throw off the game's usual update cadence of 13 weeks at a stretch. The result would mean that the next two major updates hit later in the month as well... which...

Star Citizen outlines a variety of flight and space combat adjustments coming to alpha 3.10

3
Star Citizen is going to involve flying and fighting in spaceships. That's literally it's whole deal. So, naturally, the developers at CIG want to keep improving the game's flight model and alpha 3.10 is seeking to do just that, as outlined in the final quarterly episode of Inside Star Citizen. The episode touts the work of the Vehicle Experience Team,...
Hooray.

Conan Exiles makes its way to the Epic Games Store and will be free for a week

12
If a free copy of ARK on the Epic Games Store didn't exactly light your survival sandbox heart on fire, perhaps you'll be more interested to know that Conan Exiles will be arriving to the EGS soon, and when it does, it will be free for a week. Specifically, the game will land on the storefront on Thursday, July 2nd,...
Make them fight.

Vague Patch Notes: MOBAs, battle royales, and shallow genre pools in the online gaming space

12
This past week, Nintendo announced Pokemon Unite, and then I had to go to see a doctor because I rolled my eyes so far that my retinas were at risk of detaching. It's an upcoming MOBA, and while that genre seemed to have suffered the death of a small yappy dog sometime in 2017 or so now we have...
choom choom choom

Cyberpunk 2077 shows off gameplay features, announces next-gen console compatibility and an anime

12
The last time we got any new gameplay peeks at CD Projekt Red's RPG Cyberpunk 2077 was at E3 2018, where we learned about its primarily first-person perspective and the fact that it has cars. Since then, news has been thin save for a couple of delays and the fact that Keanu Reeves is in it. That silence...

The MMOs of the 2020 Steam Summer Sale

1
After the winter and spring we just had, the last place I want to "get away" to is "my gaming PC", but unfortunately for those of us in the US, that continues to be the safest destination, so you may as well enjoy Valve's summer road trip and summer sale. The sale actually began last night, but it was its...

Torchlight III schedules Act 3 and numerous fixes for June 30

6
Torchlight III may have had a bumpy early access launch this month, but Echtra Games is hoping to turn its fortunes around with next week's update. Not only will the content patch add in the third and final act to the game, Echonok, but it's going to be packed with "18 pages" of fixes and adjustments to improve the...
Huuuuh.

Diablo IV shows off the development of its open world and item progression

23
It's going to be a while before Diablo IV is in the hands of players, but the team is certainly keeping at work even with the transition to working from home. And now there's even a full update on how development has been going, because the most recent landmark was a full team playtest together of a single region....

The Daily Grind: How did your early MMOs shape your expectations for the MMOs you play now?

23
I was chatting with MOP reader and commenter Bruno Brito a while back when something he said about player expectations in MMOs struck me. I'll paraphrase him here a bit: "I see that a lot of people on MOP started with EverQuest; others started with World of Warcraft. WoW was my first game that had quest design, but I started...