doge, wow

Project Gorgon on the difference between testing and launch balancing

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Can we get a quick show of hands indicating who likes logging into a familiar MMO and finding out that every one of his or her character's skills has been reworked into unrecognizability? Yep, that's a big showing of absolutely no one. A recent post on the state of Project Gorgon explains that the designers are well aware of that,...
Indarth Invader.

Skyforge offers more details on Invasions and Operations

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Invasions are a big deal in Skyforge, but not every hero standing against the invaders is at the front lines of the main invasion force. It seemed odd that you could spend lots of time killing Mechanoids during a Mechanoid invasion without so much as a nod in your direction. The most recent patch has thus added new features...
Boss of the road.

Here’s a look at the Ranger in Bless’ beta

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The final Korean beta test for Bless is officially over, and Steparu has published his final look at the game. He takes the Ranger for a test drive, and he notes that changing factions made the game feel quite different in terms of new areas, new monsters, and new dungeons, not to mention a new set of main story...

Guild Wars 2 kicks off Guild Week tomorrow

5
Guild Wars 2 has plenty in store for player organizations when Heart of Thorns launches later next month, and because of that, ArenaNet is throwing an entire week to highlight those new and improved offerings. Guild Week will kick off tomorrow and go through Thursday, sporting a series of developer livestreams on various guild features. Some of the topics include...

The Stream Team: Diving into Devilian

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Do you want to see what Devilian's alpha is like? You're in luck: MassivelyOP's MJ is heading in to check out this new fantasy MMOARPG. She'll be starting from character creation (promise, it really won't take her too long!) and then diving right into the action. Join us live at 3:00 p.m as OPTV's infamous Stream Team brings you the...

Sword and Bored: Player bounties

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Mo has made many friends while playing his MMO, but there is always that one friend he can count on... right?

Project Copernicus was in trouble long before its $75M loan

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The lengthy post-mortem of Project Copernicus and 38 Studios never seems to end, does it? While the answer to "What went wrong?" is multi-faceted at the very least, a new report floating around shows that there were serious red flags about the studio's ability to pull off a project of this scope well in advance of the studio's collapse. Apparently the Rhode Island...
Work it over.

Pantheon: Rise of the Fallen gets investors, development is continuing

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Pantheon: Rise of the Fallen missed out on its Kickstarter goals, but that wasn't the end of the road. Visionary Realms, after an extended trip through volunteer development and a dearth of funding, has raised a seed round to finance further development of the game. No exact numbers have been disclosed, but it's enough for the game to keep...

ArcheAge addresses castle construction bug

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A quest bug connected to the construction of castles on ArcheAge's Diamond Shores has resulted in Trion Worlds issuing a hotfix over the weekend to address the situation -- and not everyone is happy. Apparently a progress counter wasn't advanced when players turned in a certain quest while mounted, and Trion has no way of going back to accurately update...
Less exploratory than I might have thought.

Wisdom of Nym: Coordination, aetherial gear, and Final Fantasy XIV’s next patch

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How many times a day do you think about aetherial gear in Final Fantasy XIV? If the answer is more than "zero," I'm honestly kind of surprised. It's my job to think about these things, and even I don't really put much thought into it. It's just there, filling out mid-level dungeon drops with random stats that might be...