MOP's New World launch coverage:
• New World delays server transfers again to avoid disrupting weekend play
• New World delays server transfers to fix ‘edge case’ problems – here’s how they’ll work
• New World’s Amazon Games has major ambitions for the gaming industry
• New World posts bug patch, preps transfers, finds its Instagram account hacked
• Massively OP Podcast Episode 341: New World roundtable
• New World is finally implementing detection for ‘bad-faith AFK players’
• MMO Week in Review: New World reaches 913K concurrent players and queuers
• New World stops people from rolling on full servers, posts capacity list, and hits 800K concurrent
• New World, Day 4: New servers, long queues, transfers next week, and Jeff Bezos weighs in
• Massively Overthinking: Initial impressions of New World
• The Stream Team: Starting off for real this time in New World
• New World, Day 2: Where Amazon’s new MMO stands on queues, concurrency, servers, and transfers
• Hands-on: Does New World hold up in the midgame and beyond?
• New World is live around the globe as some queues cap at 25K and concurrency passes 700K
• The Daily Grind: So, are you playing New World on launch today?