CCP’s latest dev blog talks up the fast-approaching elections for EVE Online’s 10th Council of Stellar Management. The voting opens on February 25th, and active accounts with a minimum account age of 30 days are eligible to cast a ballot.
Why should you vote? Hell if I know, democracy or some such. Outside of that, CCP is also gifting 10 “collectible trinkets” to each participating account. And even if you don’t vote, you’ll get a Pacifier-class CONCORD frigate provided that you have an active account on the 25th.
More details on the voting process and the CSM itself are viewable on EVE’s official website.
[Source: Dev blog
Trion posted a preview of Defiance’s new Alcatraz update this week. Expeditions, which are “evolving co-op matches that pit players against increasingly tough enemies for ever-increasing rewards,” will debut with the patch.
Expeditions are tiered so as to provide optimal challenge for Ark Hunters based on their EGO ratings. While high-powered players will be “scaled down” upon entering lower tier expeditions, there is no boost for low-level players entering higher tiers.
Joining an expedition will cost you a hunter requisition, which you’ll need to either buy through Trion’s cash shop or receive as a login reward.
[Source: Defiance website
A new promotion from the Star Wars: The Old Republic
team highlights how players can make key decisions in their characters’ story.
The following Choose Your Path trailer shows abbreviated snippets of a Sith’s journey through the MMO and her increasing embrace of the Dark Side. The one-minute commercial doesn’t reveal anything new for players, but it is uplifting to see SWTOR doing a good old-fashioned marketing push.
One of my favorite aspects of World of Warcraft’s soundtrack is its devotion to giving the in-game taverns catchy and cozy tunes. I always loved swinging into an inn between adventures just to soak up the ambience and take in the score that was more relaxing than any tankard of virtual ale.
You can imagine how glad I was to see Blizzard devoting a full soundtrack release to WoW’s tavern tunes in 2007. Along with the hard-to-find Mosaic album, Taverns of Azeroth is the only non-expansion (or core game) soundtrack the studio has released. I really appreciated how Composer David Arkenstone layered in atmospheric sounds and used them to transition between the tracks.
So let’s listen to selections from that album and see if we can’t dredge up memories of our favorite watering holes!
Would you pay for a season pass to H1Z1’s popular battle royale content? And if so, how much would you shell out for it?
Daybreak President John Smedley was publicly musing about this idea on Twitter yesterday. “Seriously considering doing a season pass for BR. What would the right price be for a season pass?” he asked. In a follow-up tweet Smedley added, “H1Z1 is not just a game. We view it as a platform for other games. Battle royale is just the start.”
The battle royale mode throws players into an intense PvP match where the world boundaries begin to close in with the help of toxic gas. Some players decided to recently rebel against the setup by staging a hilarious mass “stop the violence” campaign even as their toxic doom approached. You can see how that ended in a video after the jump.
Great news for those who had their minds blown with that Steparu Lost Ark video last year: The Diablo-esque action RPG may indeed be coming to the west.
In an interview with Worlds Factory, Tripod Studios said that it’s aiming to bring this game out of its home country: “First, we will be launching in the Korean market. In 2015, we are going to proceed with [the closed beta test]. We are considering launching Lost Ark in western market, and the date will be finalized after solidifying the service schedule in Korea.”
The interview goes on to discuss Lost Ark’s many features, including explorable regions, a PvP battleground system, ownable islands, a “broad and extensive” economy, 18 classes, and NPCs who must be won over before you can access their secret adventures. A business model has not been decided as of yet.
If you’re just hearing about Lost Ark for the first time, check out the gameplay trailer after the jump to see what all the fuss is about.
Ever since hearing about Guild Wars 2’s ninth and newest class at PAX South, we’ve been dying to know more about the Revenant. Well, today is a glorious day indeed, as the team has issued a dev diary to talk all about this “Master of the Mists.”
While not every skill or weapon is revealed, the diary does outline what will make the Revenant special. It’s a heavy armor-wearing class (with a medium health pool) that will choose both a passive and an active “legend” to configure most of its hotbar. The Revenant’s weapons include the axe, mace, and hammer, although all of these are used with a twist (for example, the class can throw the hammer, Thor-style).
Are you over the Daybreak Game Company layoffs shock yet? Nope, neither am I. But my shock is compounded by dread over the fate of the studio’s games. While Daybreak has reassured players that it’s still got teams working on most of its MMOs (and I myself argued yesterday that most of the games are probably safe), some of the studio’s titles seem more vulnerable than others, especially given last year’s infamous purge. Of course, getting H1Z1, PlanetSide 2, and Landmark players to agree on who’s in the most trouble is a daunting task. Let’s put it to a vote in our shiny new poll: Which Daybreak title’s future seems the most in jeopardy to you?
has just announced that Neverwinter’s
sixth expansion, Elemental Evil, is set to launch on March 17th.
In what PWE is calling the game’s largest update since its original release in 2012, players will be able to roll up a character from the new Paladin class, level up to the raised cap of 70, and tinker with new quests, feats, and special class powers (“slottable class feature powers”).
But the best news is that the update will feature Baldur’s Gate’s beloved ranger/hamster duo Minsc and Boo. “The fan-favorite duo will be assisting players on their journey to discover the true nature of the Elemental Evil cults,” says the studio.
If you’re looking for a quick, simple, and charmingly adorable MOBA experience, then we might have the fluffy pick for you. It’s called Treasure Arena, and it marries four-player arena action with retro-style sprite graphics.
The goal of the game is simple: Grab weapons, kill enemies, avoid death, and collect the most coins to win. This author played a few quick rounds and found himself charmed by the SNES graphics, peppy soundtrack, and ability for a knight to blow goblins’ heads off with a shotgun.
You can play Treasure Arena in your browser or pick it up on the Chrome Store.
[Source: Treasure Arena
It seems as though there is always room in Star Trek Online
to add more ships, and the team is hard at work putting the finishing touches on a bundle of command battlecruisers that are coming to each of the factions.
Lead Systems Designer Phil Zeleski penned a new dev diary yesterday to talk abut the creation and details behind these tier 6 powerhouses including the new inspiration mechanic: “Since their primary purpose is team support, it made sense to have a number of team buffs that they could use.”
The command ships will vary slightly between factions, but all will be able to equip cannons and use their hanger bays to launch small craft to help with the fight.
[Source: Making of command ships
There are lots of reasons why you might be looking forward to patch 6.1 in World of Warcraft. If you play a Blood Elf, you want your upgraded character models. If you like racing around, you want the new racing feature put into the game. If you have a joke Twitter account for your main character, you want that Twitter integration. Good news for all of those groups: You don’t have to wait much longer, as the new patch goes live on February 24th.
Blizzard has released a new video to herald to launch, offering a quick rundown of the patch features, which also include improvements to garrisons and another step in the legendary ring quest chain. The heirloom interface is also en route; it will allow players to more effectively pass heirlooms between characters for leveling. That’s on top of the usual quality of life improvements. Check out the video just past the break for a quick overview, and get ready for the patch going live when next Tuesday rolls around.
I’m told that time is money, but the exchange rate is not universal. There are people whose time is, apparently, worth more than my time. But we can agree that the exchange rate is there, and it’s one of those aspects used to sell convenience in almost every game going. You can spend a whole lot of time leveling a character to the level cap in World of Warcraft, or you can just pick up a level 90 boost and save yourself a pile of time. Experience boosts, travel speed boosts, crafting time boosts, they’re all functionally ways of trading money for time.