Official Site:Â Lord of the Rings Online Studio:Â Standing Stone Games, formerly Turbine/WB Interactive Entertainment; published by Daybreak Game Company Launch Date:Â April 24, 2007 Genre:Â Fantasy Themepark Business Model:Â Hybrid F2P (Optional Sub, Cash Shop) Platform: PC
Justin and Bree discuss RIFT Prime, Trove, Project C, Project Gorgon, H1Z1, The Division 2, Guild Wars 2, and LOTRO, with mailbag questions on mimicking Minecraft's business model and playing the good stuff while you still can.
Last month, I put together an article and pair of videos discussing Asheron's Call's Shard of the Herald event to celebrate the game's first deathiverary....
In 2003, Sony Online Entertainment tried an experiment to reach out to the (then) small-but-growing community of Mac users. The company released EverQuest Macintosh...
Justin and Bree discuss Final Fantasy XIV, Closers, Guild Wars 2, Trove, LOTRO, Elder Scrolls Online, SWTOR, Secret World Legends, and Tree of Savior, with mailbag questions on lockboxes without gambling and sunsetting working MMORPGs.
Justin and Bree discuss MMO and MOBA sunsets, WoW's Battle for Azeroth, Alganon, DDO, Star Citizen, and Blade & Soul, plus a bit about Ultima Online and LOTRO, with mailbag questions on Guild Wars 2's classes and the state of MMO communities.
The lockbox movement continues to cover the entirety of Middle-earth in shadow as Lord of the Rings Online's Update 21.3.3 focuses more on moneygating...