Seattle-based studio responsible for Guild Wars and Guild Wars 2.
arenanet
The Daily Grind: How early should an MMORPG’s hype cycle begin?
GIbiz put out an interesting piece this week looking 10 years into the past to see where the buzz was in the game industry...
ArenaNet has let go two Guild Wars 2 devs following a heated Twitter confrontation
Please note that this article has been heavily updated over the last week as this story has continued developing. New additions are at the...
ArenaNet is working on inventory tweaks and bug fixes for Classic Guild Wars – yes, a real patch!
ArenaNet isn't giving up on Classic Guild Wars, it seems, and it's not stopping at the basics.
"In the spirit of cupcakes, here's a sneak...
Guild Wars 2 living world AMA on beetles, Joko, PvP, fractals, raids, and just what the heck happened last week
Team ArenaNet descended on Reddit last night to chat about all things - what else - Guild Wars 2. But if you haven't got...
The Daily Grind: What’s the best MMORPG skill system that avoids the ‘illusion of choice’?
Over the weekend, my husband and I were chatting about playing on a Star Wars Galaxies emulator again, probably the Legends one that people...
Maps and music bring culture and history to your Guild Wars 2 play
It's time to get your culture on in Guild Wars 2.
Up first: Dataminer @that_shaman has posted a massive update to his Historical Guide to...
Pokemon-inspired MMORPG Temtem just funded on Kickstarter with over half a million bucks
Temtem has just fully funded on Kickstarter to the tune of just about $573,919, with 11,715 backers (the counts will keep fluctuating for a...
Guild Wars 2’s devs had way too much fun making the roller beetle mount
It's Guild Wars 2's most unusual mount yet -- scratch that, the most unusual mount of most any MMORPG yet. And as players cruise...
Guild Wars 2 continues efforts to fix its living world episode issues
When you deliberately add roller beetles to your game, you have to know that bugs are going to be an issue.
Guild Wars 2's newest...
Battle Bards Episode 123: Guild Wars 2’s Path of Fire
With eagerness in their hearts, the Battle Bards rush toward another Guild Wars 2 soundtrack, ready to bask in the aural glory of this...
Perfect Ten: The best MMO debuts by year, 1997-2006
By now, many of you probably know that I'm the curator of the MMO Timeline on my personal blog. On this page, I've attempted...
Guild Wars 2 deals with disconnections and progress-killing bugs for its latest episode
Finally! You can play the newest episode of Guild Wars 2's Living Story! And by "play" we of course mean "attempt to play before...
Massively OP Podcast Episode 176: Guild Wars 2, The Crew 2, and Elder Scrolls too
Justin and Bree discuss Fractured's Kickstarter, Trion Worlds' purchase of Gazillion, Guild Wars 2's new episode, The Crew 2's launch, drama in Elder Scrolls Online and Black Desert, The Sims, DDO, Trove, what we bought in the Steam sale, and pipedreams for Marvel Heroes.
Flameseeker Chronicles: Our preview of Guild Wars 2’s Long Live the Lich, now live
We've waited out the short delay, and today's the day when we get our hands on the third episode of Guild Wars 2's fourth Living...
ArenaNet on Guild Wars 2’s living story, Heart of Thorns vs. Path of Fire, security, and momentum
Though ArenaNet was technically at E3 this year, the group representing Guild Wars 2 was chiefly a marketing and business one, so they carted our interview...
The Daily Grind: Are you an impulse buyer in MMO cash shops?
During last week's podcast, Justin and I were discussing MMOs that seem to make it hard for us to give them money, which led...
More MMOs pledge to fully remove Red Shell spyware, including Secret World Legends
At the beginning of June, we covered The Elder Scrolls Online's implementation of spyware program Red Shell, which is designed to track specific information...
Guild Wars 2’s next episode, Long Live the Lich, launches June 26 – here’s the trailer (finally!)
Who had June 26th for Guild Wars 2's next big thing? Oh, everyone? Because we had gobs of time to speculate in the delay...
Global Chat: The best of both worlds
If you have ever played more than one MMORPG, the thought has probably crossed your mind that you would love to see your favorite...
E3 2018: hands-on with The Division 2 – a major upgrade over the original game
At this year's E3, Ubisoft creative director Julian Gerighty said team behind The Division 2 tried to learn "everything" from The Division to help make the sequel...