Seattle-based studio responsible for Guild Wars and Guild Wars 2.
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Director of Design Chris Whiteside leaves Guild Wars 2
Former Guild Wars 2 Director of Design Chris Whiteside has left ArenaNet to pursue other opportunities.
While on a long roadtrip, Whiteside tweeted the news...
Guild Wars 2 delays first-person view patch
Today was supposed to be the day that Guild Wars 2 entered the world of first-person views, but alas, it was not meant to be.
ArenaNet Communications...
Guild Wars 2 teases upcoming WvW borderlands map
Congratulations to European Guild Wars 2 PvP team Orange Logo, who polished off ArenaNet's ESL World Tournament at this year's PAX East last night by upsetting...
Guild Wars 2 begins testing a streaming client
Getting in to play Guild Wars 2 will happen faster than ever before, thanks to a new streaming client that is coming to the...
Massively OP Podcast: Episode 4
Justin, Bree, and Eliot discuss Guild Wars 2's press event, Star Trek Online's Nimoy tribute, Crowfall, Skyforge beta, World of Warcraft 6.1, Ultima Online's inbound expansion, and Final Fantasy XIV, with mailbag questions on newbies in The Secret World and LEGO MMOs.
Strongholds and the Jungle in Guild Wars 2: Heart of Thorns
While I was taking my test drive of the Revenant class at ArenaNet's recent press event, I wasn't just playing through old familiar portions of...
Hands-on with Guild Wars 2’s Revenant
It might be premature, but I'm pretty sure that the Revenant is my favorite profession in Guild Wars 2. And strangely, it's because it...
The Daily Grind: What’s one MMO wish you deeply regret?
It's jumping.
Guild Wars players whined and moaned about not being able to jump in the classic game ad nauseam. Jumping increases our immersions and...
Guild Wars 2 elaborates on camera improvements
Forget the living world; it may be that finally allowing players to zoom into a first-person view will be the most significant event that's...
Guild Wars 2 rethinks the defiance system for Heart of Thorns
Just when you thought it was safe to enter an expansion jungle, think again. The Guild Wars 2 dev team is hard at work...
Guild Wars 2 will implement first-person POV in March
File this one under things we didn't see coming: ArenaNet has just announced that it will fulfill a long-running fan request by adding a first-person point-of-view...
Guild Wars 2 allows you to preview locked dyes
Want to know exactly how that new dye is going to look before you drop some serious money on it? Guild Wars 2 understands,...
Check out a video tour of Guild Wars 2’s Revenant
Are you looking forward to the newest addition to Guild Wars 2's class lineup, the Revenant? Do you stay awake at night wishing that...
Guild Wars 2’s Revenant is powered by legends of the past
Ever since hearing about Guild Wars 2's ninth and newest class at PAX South, we've been dying to know more about the Revenant. Well,...
Former Guild Wars 2 writer becomes Bungie’s ‘loremaster’
Former ArenaNet writer John Ryan is now Bungie's "editor/loremaster," according to his Twitter account. Ryan started at ANet in 2010 and worked on Guild...
Guild Wars 2 shows off Stronghold gameplay
Guild Wars 2: Heart of Thorns is bringing a new type of PvP to the game with Strongholds. There are shades of the original...
Guild Wars 2 celebrates the Lunar New Year
It's the Canthan Lunar New Year in Guild Wars 2, so the question you have to be asking yourself is: Do you feel lucky?...
Massively OP Podcast: Episode 1
Justin and Bree discuss Daybreak, World of Warcraft, Guild Wars 2's Heart of Thorns, and the forming of Massively Overpowered, with mailbag questions on MMO pet AI and subs as the new early access in disguise.