alpha testing
Gloria Victis fights with its animation system, emerges victorious
Gloria Victis pre-alpha version 0.3 is live, and apparently it took some doing, since the changelog post describes a "long fight with the animations...
Betawatch: August 14th, 2015
We all thought that Otherland was dead due to something as silly as a very long silence and the complete failure of its development...
Descent: Underground opens up to pre-alpha testing
Last week, Descent: Underground made its debut at the Rooster Teeth Expo in Austin, Texas. Pretty neat for fans of the game who could...
Gamescom 2015: First hands-on look at Hi-Rez Studios’ Paladins
Hi-Rez Studios pulled quite the ace out of its sleeve during Gamescom with its freshly announced new addition to the shooter market, Paladins. The...
‘Twas Hollywood, not Bungie, that pulled Peter Dinklage from Destiny
Peter Dinklage's voice work in the Destiny alpha is one of those gaming memes that transcends knowledge of the game in question. We leave...
Gamescom 2015: WildStar F2P beta is now live!
The announcement that WildStar developers Carbine Studios plan to make the MMO the latest addition to our ever-growing free-to-play piles happened a while ago...
Strategy space sim Pixel Starships starts early access alpha this month
If you're anything like some of us and you're a sucker for cutaway management games like FTL, Fallout Shelter, and Star Command, then you...
Das Tal blog details overhauls of skills, enemies, and further blogs
Development on Das Tal is moving right along, but from here on out fans will be hearing about it every other week rather than...
The Daily Grind: Did anything from Gamescom excite you?
This year's Gamescom was pretty interesting from my perspective, and even though I wasn't able to go in person, I spent a decent amount...
Betawatch: August 7th, 2015
It's time for the first Guild Wars 2 expansion beta weekend! Technically, it's a public weekend, but the only parts of the public that...
Gamescom 2015: Gigantic announces August CBT start
Go go Gigantic beta! At Gamescom this week, the cell-shaded Gigantic announced that it will be ending its alpha test and transitioning into closed...
Camelot Unchained launches community modding effort
The team behind Camelot Unchained wants the game to have a solid, modifiable interface. That's a commendable goal, but it's also something that's hard...
Star Citizen deploys a new patch and kills its old launcher
Star Citizen players have a new patch to contend with today, as Alpha 1.1.6 has been pushed live with a brand-new launcher. The previous...
Here’s what’s in WildStar’s massive fall patch
Yesterday we reported that WildStar began stress testing its fall free-to-play patch, and since then players have been reporting in with pictures and details...
Albion Online puts forth its roadmap to closed beta
Albion Online's development team isn't just sitting back and basking in the afterglow of a successful summer alpha test. There's a closed beta on...
Camelot Unchained newsletter discusses combat philosophy and developer status
The Camelot Unchained test phases had to be delayed, and that means that the latest newsletter for the game is in an odd place,...
The Stream Team: Giving Project Gorgon a go
Deciding which game to play can be hard for MassivelyOP's MJ, but thankfully sometimes our Patreon backers make it easy by choosing for her!...
Children of Ur knocks out Alpha 1.1 update
Children of Ur, one of two main Glitch revival spin-offs, hit another milestone recently with its alpha 1.1 update.
With the new patch for the browser-based...
Project Gorgon might not wipe before launch, adds Dwarf stretch goal
Big things are afoot for the Project Gorgon Kickstarter. The campaign, which passed its $20,000 crowdfunding goal this past Friday, put up two new...
Betawatch: July 31st, 2015
I'm not going to pretend to fully understand why people are super excited about Tree of Savior, but I'm still very happy that the...