Major gaming studio, responsible for World of Warcraft and the Warcraft franchise, Diablo III and the Diablo franchise, Hearthstone, Heroes of the Storm, and Overwatch.
blizzard entertainment
Lord of the Rings Online rethinks its approach to the Lore-master class
A friendly heads-up for those who play Lord of the Rings Online's Lore-master: Your class is under review by the dev team for some...
Working As Intended: My 20 years of Star Wars Galaxies
Last year, when Ultima Online turned 25 years old, I did a piece reminiscing on those early days and marveling that so much of...
The MOP Up: AdventureQuest 3D heads to the beach
A beach party is in full effect over at AdventureQuest 3D: "Summer is here, heroes! Bask in the thrill of adventure, collect Trophies for...
Global Chat: Are you pumped up for Path of Exile 2?
Online ARPG enthusiasts are no doubt keeping an eye on the long-in-the-coming Path of Exile 2 -- and crossing their fingers that it ends...
FTC uses Zenimax’s current exclusivity as a primary argument against Microsoft’s ActiBlizz buyout in court
The long-brewing legal battle between the US Federal Trade Commission and Microsoft has begun in earnest, as this week saw the FTC and Microsoft...
WoW Factor: Speculating on compelling future World of Warcraft class specs
With the release of patch 10.1.5, World of Warcraft's Evokers will become the second class to get a new spec added after its introduction...
Massively Overthinking: Which MMOs are memorable but not actually fun?
Earlier this week, we ran a Daily Grind on MMOs that are fun but not especially memorable, throwing it back to a quote from...
Overwatch 2 discusses hero mastery mode, progression updates, new missions, and Flashpoint PvP mode
Yesterday saw the Overwatch 2 team come together in a developer broadcast to call attention to the various features scheduled to arrive in the...
World of Warcraft previews its time rift antics for patch 10.1.5
Good news, World of Warcraft time warriors extraordinaire: With the upcoming patch 10.1.5, you will not be going back in time. You will, instead,...
Vague Patch Notes: Examining the MMO tiers, from the Big Five to maintenance mode
I've mentioned many a time that one of the ideas behind the Vague Patch Notes column here on MOP is to have a place...
Activision-Blizzard shareholders vote down anti-union busting proposal
We hope you weren't holding your breath on Activision-Blizzard shareholders doing the right thing, but if you were, you can exhale now: Proposal 6,...
World of Warcraft brings the Midsummer Festival around once more through July 5
Time has not preserved for us the name of the first person who decided that since it was already hot outside, the best thing...
Hearthstone twists all of its rules in a new ladder mode
Touting it as "classic Hearthstone with a twist," Blizzard is preparing to upend the digital card game's standard format with something a little more...
MMO Burnout: Lessons MMOs can learn from The Legend of Zelda Tears of the Kingdom
Like most MMO players, I am, first and foremost, a PC gamer. However, like many gamers born in the '80s and '90s, I also...
Overwatch 2 talks about Season 5’s upcoming game modes, battle pass tweaks, and correcting ‘stomps’
Overwatch 2's director Aaron Keller is back once again with another dev blog, and as one might expect, it's primarily focused around the recently...
Massively OP Podcast Episode 426: Axing Anarchy’s ARK and doubling down on Diablo IV
Justin, Bree, and Carlo discuss LOTRO's summer content, the end of Anarchy Online's volunteer program, Black Desert's Land of the Morning Light, and Star Citizen's crowdfunding, plus adventures in Diablo IV, LOTRO, and SWTOR, with mailbag questions on playing MMOs as a family.
World of Warcraft patch 10.1.5, Fractures in Time, releases on July 11
It's an interesting experience for World of Warcraft fans to keep seeing "This Week in WoW" updates that are more about things happening in...
Competitive team PvE game Evercore Heroes hits paid closed beta today [Updated]
We don't often receive press releases for a game that declares itself "completely unique competitive PvE experience that’s not a MOBA or an MMO"...
The Daily Grind: What are the most common studio fibs we tolerate in the MMO genre?
Buried in the comments of a WoW Factor column a while back, MOP reader Nathan expressed skepticism over claims about being able to full...
SWGEmu’s Finalizer rogue server is apparently struggling to make its monthly budget
One of the topics that doesn't get talked about all that much in the MMORPG rogue server space is how old-school emulators get paid...