blog
The Star Wars Galaxies rogue server community is collaborating on a multi-emu support project
Feeling a little disconnected from the world right now? You're not alone, and multiple MMO communities are coming together to try to fix that....
MMO blogging community fights quarantine boredom with ‘Blapril 2020’ project
With so many MMO gamers and bloggers stuck at home this month, any distraction from real-world doldrums is both welcome and needed. To address...
Massively Overthinking: What MMO topics have you changed your mind on over the years?
On last week's Massively OP Podcast, Justin and I took a stab at answering a fun question from MOP reader and listener Pieter about...
New World details how players will battle the PvE baddies known as The Corrupted
So, you can't just gank everyone you see in New World anymore. That means there's no sense of danger, right? Yeah, not so much....
Desert Oasis: How Pearl Abyss can guarantee Shadow Arena succeeds
Hands down, Shadow Arena is my favorite battle royale. But just because I've written so many glowing words of accolades for the game does...
Battle Bards Episode 164: Away with the fairies
If you ever walked into a forest glade at the light of the first full moon of the year, you may spy an impish...
Global Chat: Don’t mess with my GeForce Now
The titanic struggle going on right now between cloud-based game streaming platform GeForce Now and studios who are pulling their titles from it is...
Survival sandbox Population Zero outlines its new 168-hour cycle and account progression
You arrive to the wilds of Population Zero. You have seven days to live. Go. That's, in an extremely unrefined nutshell, the basic gameplay...
Coronavirus roundup: EGX Rezzed, Pokemon Go, and using MMOs to learn from home
We're capping off an odd week of coverage here in our little corner of the online gaming world, as even those of us who've...
Daybreak’s new EverQuest and EverQuest II boss Jennifer Chan addresses players in new dev blog
Last week, Daybreak's Holly Longdale stunned players of EverQuest and EverQuest II when she announced she'd be leaving the Daybreak team she's headed up...
PlanetSide 2’s big Escalation update is live as EU server migration is underway
It's finally happening: Escalation is about to go live for eager PlanetSide 2 players.
We've been covering this update since February, when Daybreak and Rogue...
Dark Heart of Skyrim arrives to Elder Scrolls Online’s console version with the launch of Harrowstorm
Console fans, your wait is over, as The Elder Scrolls Online's Harrowstorm DLC and Update 25 are now making their way to you. Assuming...
Guild Wars 2 dev blog teases Steel and Fire’s storyline – and the Eye of the North
ArenaNet has just one week to go before the latest entry in the current Saga, Visions of the Past: Steel and Fire, hits the...
Interview: Saga of Lucimia on themepark design, SWG inspiration, and the MMO genre
Last week, we ran an interview with Stormhaven Studios' Tim Anderson, the boss behind upcoming MMORPG Saga of Lucimia. That interview was focused on...
EVE Online makes moons prettier and introduces market order changes in its latest update
EVE Online has kicked out another update which has a couple of features that players have likely already been expecting. If you haven't been...
The Daily Grind: Are you worried about the fate of EverQuest right now?
Ever since last Friday's latest Daybreak drama - the announcement that longtime EverQuest franchise head Holly Longdale was leaving the studio for some big...
Minecraftian sandbox MMO Hegemony launched, hit a snag, and delayed even more
After its initial two-week delay, the sandbox MMORPG Hegemony went live this weekend, though not without issues such as instance crashing and database overloading,...
For Science: New paper examines the whos and whys of online trolling
MOP reader Miol recently pointed us to an intriguing academic paper on trolling. Seriously. "Trolls" or "warriors of faith"? Differentiating dysfunctional forms of media...
Cryptic is killing off cross-game chat in Star Trek Online, Neverwinter, and Champions Online
One of the best features of Cryptic's MMOs over the years was the fact that players could communicate cross-game in a unique multi-server global...
Massively Overthinking: How could MMOs combat endgame rushing?
Rushers, content locusts, world-firsters: Whatever you want to call them, these folks are both a boon and a bane for MMORPGs. They buy the...