New World details how players will battle the PvE baddies known as The Corrupted

    
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New World details how players will battle the PvE baddies known as The Corrupted

So, you can’t just gank everyone you see in New World anymore. That means there’s no sense of danger, right? Yeah, not so much. Today’s Amazon Games dev blog on the upcoming MMO sandbox homes in on The Corrupted – that is, the NPC faction that is planning on making your life miserable.

“As you establish a safe haven in a Settlement or Fort, the Corrupted take notice. Corrupted Breaches will begin to emerge in your territory, making travel and resource gathering more difficult the longer these Breaches go unaddressed. Guarding these Breaches are the The Acolytes of Corruption. Like their lesser brethren the Cultists, they channel the dark, forbidden forces of Corruption to summon forth and sustain the dread portals and monoliths that form the heart of Corrupted Breaches. They are formidable adversaries capable of quickly changing the tide of battle, levitating effortlessly across great distances, flinging deadly bolts of eldritch energy, and conjuring explosive orbs of pure Corruption.”

Players will be fighting these jerks to help cleanse the territory by locating the breaches on their map and diving in. RIFT vibes, right?

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Matt Comstock

Based on the developer blogs/diaries released so far, NW continues to appeal to me. I’m sure they will have some growing pains given how difficult it will be to accomplish their goal of interweaving PvP and PvE into the gameplay experience. I am hoping they release more information about their crafting system, and how it will look at launch, or detail their expectations for it.

Corrupted breach mechanic is certainly nothing new in the world of MMOs as others have aptly pointed out. However, simply because it has been done before, in some variation or another, will not make it less entertaining for me.

I took the plunge and pre-purchased NW so that I could have access to the Beta ;)

phaedrux
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phaedrux

Almost every major release that had people salivating and leaving unfounded rave reviews pre-release has been terrible. Since this is getting so much hate pre-release maybe it’ll actually be OK!

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Kinya

So basically those are rifts from Rift in Aeternum?

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silverlock

Similar but not as much fun.

oldandgrumpy
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Kickstarter Donor
oldandgrumpy

Keep trying to talk it up. I will look forward to the steam reviews.

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Arktouros

Based on the Alpha forums it’s going to be a dumpster fire.

The thread where they asked for feedback on their Letter to the Community was basically everyone telling the devs how misleading the post is. Like them bragging about a guy crafting 50000 T1 swords only did so because the crafting system is broken and that was the fastest way for him to level lol…

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Raimo Kangasniemi

Because Stream reviews are so reliable?

Haters will try to review bomb it to oblivion, and lovers will try to mount it to the heavens….

oldandgrumpy
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Kickstarter Donor
oldandgrumpy

Exactly. Should be a great read :)

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Ironwu

I am distinctly getting the whole “It’s not how you launch…” vibe from Amazon. It will be interesting to see how the folks paying $40 like it after playing some hours. Have not been able to find a definitive answer on if a subscription is required.

Oh, and by the way, in case you did not know, this is a STEAM ONLY product. No stand alone launcher.

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Sam Wieck

I guess you all fear something new

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Utakata

…the problem here is that it doesn’t seem to present anything new beyond pretending to.

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Raimo Kangasniemi

It doesn’t have to. Now, I have a deepening dislike of Bezos, but successful games don’t have to re-invent things: They just need to do well what others have pioneered, and have a large marketing budget.

Most gamers, especially casual gamers, just want more of the same but well done – that is basically the lure of the MMOs beyond the social aspect: That you can play the same game for decades.

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Ozzie

Sure, I mean that’s the (former) Blizzard model. It’s just not that easy to do for a new company. You need tons of experience to pull that off imo. More-of-the-same with polish might be out of their ability, especially with all the drastic changes the game went through. Now they likely won’t have some novel gameplay.

It’s been done before by brand new studios, but usually indie. Stardew Valley and Grim Dawn. Not sure if Path of Exile was indie, probably AA. Anyways, I don’t see any indication this game is going to be well-done and polished, fully utilizing the innovation of past gaming pioneers or anything.

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Raimo Kangasniemi

Path of Exile was indie, now the studio is owned by Tencent.

Stardew or even Grim Dawn are different from a full-scale MMO, and PoE is just so-so. Comparing them to a true MMORPG is not fair to them or real open world MMORPGs.

None of them were groundbreaking – but they did stand out of the competition and Stardew became a viral hit, PoE found its relatively large niche and Grim Dawn has been successful, selling with all its DLCs included three million copies.

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EmberStar

Pretty sure the feature described isn’t new. I played Rift for a bit when it launched, and this sounds pretty much exactly like the Rift Invasions. So far, I haven’t seen New World attempt to do anything new.

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Raimo Kangasniemi

Why should it? If it does well what others have dome before, that could well be enough.

And if that aspect of RIFT interests people, which game are they going to play? The old ome left in maintenance mode with small population, or this shiny new thing with Amazon’s marketing reach nehind it?

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EmberStar

I’m not the target audience for this New World. I hate PVP more than I can properly express. But in general a company throwing huge amounts of money at marketing does not impress me personally. Especially when it seems to come at the cost of NOT spending all that money on making, you know, the actual product that the marketing team is trying to shill

And as a completely disinterested outsider who is barely paying attention to this game, it sure *looks* like it’s changing course like the Titanic trying not to hit the iceberg right now. “We’re full gank PVP!” “No, wait PVE players! Don’t leave! We have less PVP!” “Oh crud, now we’ve hacked of the small but extremely vocal PVP fans. Um… Crafting, that’s it! We’ve got crafting! You all like that, right?” And so on.

To be completely clear – nothing they do has “lost” me as a potential customer. I do NOT play PVP games. I was never part of the target market for this game to begin with. I tried Rift years ago. I got bored with it due to the lack of interesting races, and an even more complicated and impenetrable skill / armor / stats system than WoW had at the time. So my personal answer to the second question you pose is: I won’t be playing either of them. But New World isn’t doing anything new from where I am sitting. Even “throwing tons of marketing money at a game that has no idea what it wants to be” has been done before. See: SWTOR.

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Raimo Kangasniemi

The most important part of marketing is not to get people to like the product – instead it’s to make as many people as possible aware that the product exists.

After that you need to get people to try it – getting them like it is, at the end, job for the developers and not the advertising people. The advertising department need just get people to try a product made by the devs.

You can have a great MMO, but if you have a small marketing budget, you miss most of your possible audience. Because of this, a good but not great, or even a mediocre, MMO by a company like Amazon will always have an advantage over a great indie MMO which has basically no marketing budget, like Project Gorgon, and which thus misses on most of its possible audience.

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Sam Wieck

Of course you have a problem with a new mmo, fine your not getting it thanks for telling us. I’m getting it . It sounds look great fantastic. Fine keep playing wow we don’t care. The game is a decade old, I had it 3 days before release. It old we need something new especially now they should release the beta now so we can get it tested and playing

Random MMO fan
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Random MMO fan

“It sounds look great fantastic” – oh boy, Amazon can’t even hire paid shills who can use proper English ;-)

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Sarah Cushaway

Oh how original /s

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Arktouros

They’re basically Daedric anchors in ESO. People just gather around them and mass smash out mobs for XP dozens of hours while grinding out XP.

Hype that as will, but it’s all pretty much the same one dimensional “stand here, X guys spawn” kind of events/mechanic.

Random MMO fan
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Random MMO fan

Yeap. Bored people will grind these same way as 3 dolmens in Alik’r Desert in ESO. Until they will reach level 60. By which time they will simply quit logging into game ;-)

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silverlock

Unless they give crafting a big rework then I’m going to pass on this one at release. Probably the most tedious crafting system I’ve come across yet.

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Arktouros

They’ve pretty much stated they’re going with the game as is beyond the new content update they’re doing for better or worse at this stage. If things need to change after they’ll talk about it, or if small things can be tweaked they’ll talk about it, but no overhauls to any system at this time are planned basically.

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silverlock

Well that’s a pity it is a nice looking game anyway.

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Arktouros

Yea it’s a real shame. Crafting system had huge importance in the old system/game version and was easily leveled up with just getting levels.