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MMO Business Roundup: Chinese vs Western gamers, devs against Brexit, and lockboxes as gambling in Australia
Welcome back to another quick trip through some of this week's gaming business tidbits.
Profiling Chinese gamers
Quantic Foundry, the Nick Yee research firm that studies...
Global Chat: Saying farewell to a fellow MMO blogger
The MMO blogging community is a pretty tight-knit one. Most of us know each other (or of each other) and read each other's blogs...
Global Chat: Investigating LOTRO’s progression servers
The new Lord of the Rings Online progression servers are proving to be of significant interest to MMO players and bloggers alike, with some...
Massively Overthinking: The MMO things we’re grateful for
Call it sappy, but I'm gonna stop joking about turkey and emptying my wallet on Steam for a sec for tonight's Overthinking. It's Thanksgiving, and we've got some thanking to do.
Valiance Online recaps progress on environments and icons, promises a ‘long read’ on the way
Remember earlier in November when Valiance Online company Silverhelm Studios promised it would increase its communication with its community with biweekly updates on the...
Whatever happened to Empyrion Galactic Survival?
Anybody remember Empyrion Online aka Empyrion Galactic Survival? It's one of those space sandbox multiplayer survival games that went for a Kickstarter back in...
Battle Bards Episode 132: Steampunk
Steam-powered tech, airships, clockwork machines, and automata are the source of inspiration for this week’s episode of Battle Bards! The team scrounged the landscape...
Path of Exile’s revamped Hideouts make housing persistent in Betrayal
Hands-down, the most exciting thing to me - and I suspect maybe MJ too - coming out of the Path of Exile Betrayal expansion reveal...
MMO designer Raph Koster lays out the component parts of making MMORPGs
Veteran MMORPG designer Raph Koster has up a new blog post that sheds some light on the many angles of developing an MMORPG. In...
Check out the trailer for Torchlight Frontiers’ Forged class
Oh yeah, you know a game is about to start really moving with its alphas when it starts dropping keys, business model blogs, and...
Torchlight Frontiers’ free-to-play model rejects pay-to-win and gambling schemes
Given that Torchlight Frontiers is being published under Perfect World Entertainment, you're probably not going to be shocked to hear that the MMO will...
The Daily Grind: What’s the most egregious example of a reskinned MMO?
Blogger and MOP reader Serrenity penned a great piece last week discussing the practice of skinning as it pertains to casino games and mobile...
Massively Overthinking: Which MMORPG should have never been made?
This could be a gruesome topic, but it popped into my head after GIbiz published an article with advice for game developers from Melbourne Games....
Camelot Unchained continues work on rubble physics, readied weapons, and the crafting UI
You might think that Camelot Unchained would be spending all its beta one time building the game, but no: City State is busy breaking...
The Repopulation hires new composer, continues cleanup and revamp of starter map
Idea Fabrik is still plugging away at The Repopulation, according to its end-of-October dev blog. "The last two tests we did gave us some...
Global Chat: Is MapleStory 2 too cute for its own britches? (Yes.)
Maybe it's the weird gaming lull that's going on right now, but MapleStory 2 has picked up a good amount of press and player...
Massively Overthinking: Is there too much negativity in the MMO genre?
MassivelyOP reader Threespeed posed us an interesting question for this week's Overthinking that I thought was particularly appropriate given the Trion Worlds situation.
"Everyone has...
Battle Bards Episode 131: Path of Exile
It may be a fairly grim MMOARPG, but Path of Exile features a surprisingly, well, grim soundtrack. Guess that wasn’t that much of a surprise! This...
Torchlight Frontiers’ relic weapons make for strange and fun build options
Talking about "horizontal progression" is all well and good for Torchlight Frontiers, but how will this MMOARPG actually make good on alternative forms of...
Global Chat: Is it time to get rid of MMO factions?
Factions in MMORPGs are a "love 'em, hate 'em, or largely ignore 'em until the studio remembers it has 'em and decides to shove...