Global Chat: Investigating LOTRO’s progression servers

    
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The new Lord of the Rings Online progression servers are proving to be of significant interest to MMO players and bloggers alike, with some of the latter diving in to investigate how these specialty shards operate.

Occasional Hero sees this as an excellent on-ramp to the game: “For me, this is an excuse for a larger community to reroll and progress at the same time. It’s for people like me who didn’t play the game at launch and want to play level 50 or 60 dungeons as they were designed, and not by getting carried by people twice the level it was designed for.”

“There is also a very re-assuring sense of familiarity with the game when it’s presented like this,” chipped in Contains Moderate Peril. “The sheer volume of players bustling about also reminded me what the original allure of the MMO genre was; a thriving living world or at least the appearance of one. More than a decade on simply being online with others has lost its mystique and is something you just take for granted.”

Unidentified Signal Source: Elite Dangerous — the quest for space cows

“It’s proven profitable enough that I think we’re both saving up for the infamous Type ‘Space Cow’ 9. Yeah, I know, the jump range is low, the speed is low, and I’m sure it steers like a solid core rocket strapped to mount Everest.”

Endgame Variable: Snap judgment on Bless Online

“There really isn’t much of anything memorable about the experience. Throw a dart and you can hit seven other Asian games from the last five years that are basically identical. I can’t think of anything that distinguishes this game from any other.”

Me Versus Myself and I: Hellgate London revival

Hellgate London arrived during a time was I was fairly addicted to MMOs and set out to try most that I could get my hands on. The game originally released in Q4 of 2007, but it didn’t hit my radar until early 2008. My father turned me onto the title, but I had read mixed reviews at the time and didn’t want to buy a copy until he had insisted that it was a decent game.”

ECTmmo.com: Musings on Trion

“This isn’t like WildStar where the studio is closing down. While there were reports of a massive layoff, who didn’t see that coming with the state of RIFT in the last year or so. Not surprising at all. The game has focused on all the wrong things, like the Prime server, leaving the normal servers to flounder and stagnate for far too long. I’m very sad a lot of people lost their jobs, I hope the staff cut from Trion find jobs swiftly and wish them all the best.”

Tales of the Aggronaut: Fallout 76 B.E.T.A.

“I am not really sure what all I can actually say about this game that hasn’t already been revealed.  You need to set your expectations at ‘This is a Fallout 4 multiplayer mod without NPCs,’ and if you can sufficiently do that you will probably not be disappointed.”

MMO Gypsy: WoW Classic — are you yearning for the good old bad days?

“As an MMORPG player with limited amounts of time these days, I am mostly over the grim satisfaction mindset. The virtue of suffering that was a badge of pride in old-school games, holds no fascination for me. Look, I have done it all, had it all, what could I possibly gain from WoW Classic?”

Every day there are tons of terrific, insightful, and unusual articles posted across the MMO gaming blogosphere — and every day, Justin reads as many as he can. Global Chat is a sampling of noteworthy essays, rants, and guides from the past few weeks of MMO discourse.

 

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Sleepy

What gets me is the number of people who seem quite happy to judge and condemn it without having actually tried it. Often using the ‘it’s exactly the same as the normal servers so I don’t need to’ line.

If it’s exactly the same as the normal servers why is everyone jammed onto the legendaries?

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Bruno Brito

Progression matters and those kind of servers are pretty popular since people do stuff together.

budtoker420
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budtoker420

I did try it. For a week. It’s a half-baked progression server.

It’s as if WoW created a new server, added an xp debuff, and restricted access to zones by expansion, but made no other changes to the game. So, it’s the live servers with an xp debuff, zone restrictions and a lower level cap. That’s it. It’s a far cry from what LOTRO was at launch.

I’m happy people are enjoying this but it’s a very lazy way to go about it and didn’t appeal to me personally.

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J

I’m enjoying the Legendary servers and I can be very hard to please. It does indeed feel very alive. Players are everywhere and all the major chat channels are active. I did all of the Fornost dungeons last night and that was a new experience.

My pace has been relaxed and I have progressed to 33 on my High Elf Captain. I had forgotten many of these areas and it has been fun to explore again. The zones are massive and that is one of the things I miss the most when it comes to modern titles.

For now, going to keep plugging away and see how it unfolds.

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Vincent Clark

“It’s for people like me who didn’t play the game at launch and want to play level 50 or 60 dungeons as they were designed, and not by getting carried by people twice the level it was designed for.”

This is the problem in a nutshell, those dungeons are no longer “as they were designed”. They’ve been scaled/borked and basically the stats and gear are all over the place (i.e. unbalanced) you have RIFT being done with 3 people or less.

To be blunt, itemization and optimization are a mess, and the implementation of loot boxes with gear in them has only made it worse. People–like the person above–are going to be disappointed if that is the reason they are trying it.

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Reht

Then again those of us who didn’t play at launch don’t know any better, so that really doesn’t ruin our experience like it would someone else’s who has played before.

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Barantor

Lootbox gear isn’t that great and now only post 30, so pretty far in.

I think the scaling is a mess, especially with crafted gear that isn’t heavy and I wouldn’t mind it if they allowed instances and raids to be done at higher than 50 for some truly difficult play, though it’d be better if they just fixed it all.

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Bryan Cole

I find it interesting that Lotro legendary server is working yet Rift’s Prime didn’t. I wonder where Trion went wrong and SSG went right? I’m currently having a blast in Lotro, leveling a Beorning, enjoying the nicely streamlined questing that wasn’t this way at launch but is a welcome change in this era of limited gameplay time to spare. Game still has depth with Deeds, builds, gear hunting, crafting, roleplaying and just getting lost in Tolkein’s amazing world.

I wonder if Square will ever attempt something of this type? I would love to tackle FFXI and FFXIV in order of expansions but with all the recent updates included, just throwing a nice fresh community into them to make them pop.

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Vincent Clark

It’s far too early for FFXIV to even think about progression/legacy servers (imo).

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Fisty

I just wish they’d have optimized the game a bit more. I can never ride straight through be without stutters. I plan on jumping in next week anyway, because playing with and around others is key to my enjoyment.

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Erik Von Drachenfeld

Put the game on an SSD disc – its the single thing that will help you the most, assuming the rest of your computer is semi-newish. It was for me, and by all accounts, for all others as well, the way to stop the stuttering.

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Jiminy Smegit

Installing the game on SSD does help but if you are like me, I had issues with the game a while back where some odd way that just this game is coded resulted in heavy graphic stutters and the music restarting. It often interacts poorly with network cards and if you have any USB devices that cause occasional device manager refreshes. For me, it was my gaming keyboard so I had to choose between LOTRO or my keyboard (which has no issues elsewhere). LOTRO lost.

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Barantor

I’ve been having a lot of fun with the legendary servers on lotro, it feels alive in low levels which is nice and seems to have brought a lot of folks back to the game who have left in the past. There are lots of times in world chat where it’s “I used to do X, but it’s changed, help me out?” and lots of folks willing to answer.

There are haters too, but they seem to be confined to the forums, reddit and other places where they can shout at the sky “I don’t get it.” Well I sure get it, and it’s a glorious way for me to catch up on content I’ve not really done with a group, experience new-as-old content and really just have a good time in lotro again.

For those wanting a solid MMO but not wanting what WoW Classic is offering, this might be up your alley.

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BalsBigBrother

I am in the I don’t get it crowd but that doesn’t make me a hater. I do hate that people jump straight to labelling others “haters” if they have a different opinion on something.

As far as I am concerned if you have fun on either of the two legendary servers then its all good. I just don’t personally see the point of it and think its a waste of time for me. That doesn’t mean I hate the idea it just means its something I am not interested in or want to do.

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Barantor

Not everyone is, I get that too, there is just a very loud segment on the forums and some other places that think it’s the biggest waste of time for SSG, even though it’s obviously a success.

I could see this being a good idea since it’s been a fairly big success on the Everquest servers when they open those up for progression. If you are a lotro player you should be happy even if you don’t play on those servers since this has tapped into a new revenue stream for SSG and will make the game last longer.

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BalsBigBrother

“Obviously a success” hmm that is a little premature it has not even been a month out of launch. It has a good start even a great one but that is no proof of continued sustainability. That is a process that is going to take months at the very least.

As I cannot see the future I have no idea what will happen but I will be very interested to watch it play out whatever the outcome ends up being. Hope you continue to enjoy your lotro and have fun in the meantime. :-)

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Barantor

When they planned on one server and had to open another server because of huge queues? That to me is a success given that those folks have to all have VIP to even queue in those servers. Might just be short term gains, but they are gains and that’s good for the game.

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BalsBigBrother

You judge things as you see fit as will I.

Personally I am content to wait to see how things play out over a bit of a longer period of time before I decide on the success or not of this venture (not that my opinion matters to anyone but myself but there you go.)

I mean even Rift Prime had a positive start if you care to look back over the massively coverage and look how that all eventually played out. Though I don’t expect SSG will go the way of Trion anytime soon ;-)

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Barantor

I never got into Rift so didn’t really pay attention to that coverage. I did play EQ a lot and the progressive servers had me for a while, but that nostalgia faded pretty hard.

I think if it’s like the EQ progression servers we’ll see some folks loose interest at about a month and then probably at the 3 month mark as folks who did that level of VIP decide if it’s worth it to re-up for the drive to Moria. I think we’ll also see a fade when WoW classic comes out as folks try that and don’t want to double subscribe.

I also think there will be slight upticks as different expansions come out, just like EQ. It’ll be interesting to see regardless and yeah I don’t think SSG is going the way of Trion :D

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Cadaver

I expect the sourness comes from established players on the old servers who have seen their populations decline as players and new blood flock to the legendary servers. It’s not unreasonable that they’d be upset by that. And I think it’s not unreasonable for many of those established players to see no point in starting afresh on legendary.

But that’s their concern. I’m having a great time and if it all goes south in a month or three it will still have been worth it to see this old game come to life again.

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2Ton Gamer

I felt like you, but then I read some reviews after it was up for a week and it appealed to me because I wanted to experience seeing the game from the start and doing it with other players so those early areas feel alive again. It’s also cool to just hang out for a couple of months, get to max level and then move on with those same players in 4 months when it goes to Moria. It’s not like the very beginning, but it brings out good vibes that remind me of that time when we were all in it together. Just signed off after a few hours tonight and it was crazy to see like 12-15 people questing at Adso’s Camp.

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Barantor

Yeah it sure is fun to see folks helping out each other and waiting on peeps at key mobs so everyone gets their hits in too.

There are a few folks that shot up to 50 as fast as possible and that’s cool, but this has been the first time I’ve gone for a more completion character and have all the deeds done at the 30 and below zones. Lots of fun and it’s good to have an active community.